Rust Data LabData lab · live
Live readings Servers11,841 Players73,926 Populated3,704 Fresh wipes · 3h221 Sampled every 5 min

Element card · group Modded · atomic number 10,741, its rank

Штурвал удовольствий

Online 202.36.95.149:21055 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 2
Rank · atomic number#10,741top 48%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Sun 18 OctThu 15 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:07 UTC10d ago 3 – running 0
Thu 15 Oct, 20:28 UTC13d ago 3 held half 2.9 days 0
Mon 12 Oct, 11:04 UTC17d ago 4 halved by day 2 3.4 days 0
Sun 11 Oct, 19:25 UTC17d ago 4 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 127
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  2. 2 Ru 404 RUST 2Х|ДЛ… 88
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 88/ 700
  3. 3 Ru RustSpain.com … 25
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 25/ 200
  4. 4 Ru 404 RUST 2Х|ДЛ… 28
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 28/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 274
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 274/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 108
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average 108/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Штурвал удовольствий?

The map on Штурвал удовольствий is procedural at size 3,850 with seed 1609855799, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Штурвал удовольствий set, and what settings are in force?

No gather rate appears in the name of Штурвал удовольствий. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Штурвал удовольствий sit?

No region tag is published by Штурвал удовольствий; its name, though, points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 202.36.95.149:21055 is the address it uses.

Which Rust version is Штурвал удовольствий on?

Rust network protocol 2635 and build 168909 on Linux is what Штурвал удовольствий uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Штурвал удовольствий stay up, and how reliable is its uptime?

At the moment, Штурвал удовольствий is online. About 37 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 10 October 2026.

Is Штурвал удовольствий known for smooth running?

The last 48 hours show an average of 117 server fps and a minimum of 84. Buildings, deployables and everything else in the world added up to as many as 87,384 entities. Up to 4,512 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does Штурвал удовольствий wipe, and how often?

No next wipe can be predicted on Штурвал удовольствий: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 19 hours ago.

On Штурвал удовольствий, what happens when wipe day arrives?

Recent wipes on average reached 3 players at their busiest. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on Штурвал удовольствий?

The game's server browser reads the tags Штурвал удовольствий publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Штурвал удовольствий appear in?

These themed Rust Data Lab lists carry Штурвал удовольствий: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does Штурвал удовольствий compare with other servers in the rankings?

Player hours over the last week put Штурвал удовольствий at #10,741, inside the top 48% of ranked servers.

What does the current player count on Штурвал удовольствий tell you?

Штурвал удовольствий currently shows 0 players across 40 slots. The week's figures average 0 players and top out at 2.

How to join

How can you connect to Штурвал удовольствий?

You can connect by pressing F1 in Rust and entering client.connect 202.36.95.149:21055, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.