Element card · group Modded · atomic number 11,230, its rank
rustsc client test
Offline 203.149.74.189:29010 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:33 UTC4h ago | – | – | – | 0 |
| Thu 29 Oct, 00:04 UTC13h ago | – | – | – | 0 |
| Wed 28 Oct, 21:54 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 21:42 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 21:37 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 21:32 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 21:27 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 21:21 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 21:12 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 14:32 UTC22h ago | – | – | – | 0 |
| Wed 28 Oct, 14:17 UTC22h ago | – | – | – | 0 |
| Wed 28 Oct, 10:33 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 09:40 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 06:47 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 06:34 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 06:00 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 05:01 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 23:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 22:39 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 18:05 UTC1d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on rustsc client test?
A procedural map runs on rustsc client test, generated by the game.
What settings and rules apply on rustsc client test?
The name of rustsc client test carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does rustsc client test sit?
Nothing about a region is published by rustsc client test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 203.149.74.189:29010.
Which Rust version is rustsc client test on?
On Linux, rustsc client test is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does rustsc client test stay up, and how reliable is its uptime?
Right now rustsc client test is offline, with its last appearance 2 hours ago. For the last 7 full days, 31 of 168 hours were online, giving 18% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on rustsc client test, and at what time?
No wipe schedule exists for rustsc client test: its world is remade every few hours, and a reset of that kind is not a wipe.
Lists and tags
Which meanings sit behind the tags on rustsc client test?
The game's server browser reads the tags rustsc client test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does rustsc client test appear in?
The Rust Data Lab lists that include rustsc client test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Against other Rust servers, where does rustsc client test place?
Player hours over the last week put rustsc client test at #11,230, inside the top 50% of ranked servers.
What does the current player count on rustsc client test tell you?
The last recorded sighting of rustsc client test was 2 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 09:00 UTC, averaging 1 players.
How to join
What steps get you onto rustsc client test?
Open the console with F1 in Rust and type client.connect 203.149.74.189:29010. The Launch Rust button on this page does the same job through Steam.