Element card · group Modded · atomic number 14,957, its rank
DEV
Offline 204.48.94.66:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on DEV?
A procedural map runs on DEV, generated by the game.
What rules has DEV set, and what settings are in force?
No gather rate appears in the name of DEV. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is DEV based in?
There is no region on record for DEV. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 204.48.94.66:28015 is the address it uses.
What Rust version does DEV currently run?
On Windows, DEV is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
Does DEV stay up, and how reliable is its uptime?
DEV is not online at the moment; the last sighting was 35 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.
Wipe schedule
What is the wiping pattern on DEV?
Estimated from the force wipe is when DEV next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 35 days 15 hours ago. A monthly wipe schedule is what its tags publish.
Lists and tags
What should you understand from the tags DEV carries?
These are the tags DEV makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp99 (Max players): 99 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does DEV appear in?
You will find DEV on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does DEV hold among Rust servers?
The seven-day player-hours table has DEV at #14,957, in the top 69% of ranked servers.
How many players does DEV have at the moment?
The last recorded sighting of DEV was 35 days 13 hours ago, and it is offline now.
Connection
What steps get you onto DEV?
You can connect by pressing F1 in Rust and entering client.connect 204.48.94.66:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.