Rust Data LabData lab · live
Live readings Servers11,628 Players32,585 Populated2,817 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 11,479, its rank

Dook's Dungeon

Online 207.216.54.49:28025 checked 6m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,479top 52%
Last wipe49d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 16
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 16/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 78
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average 78/ 700
  4. 4 Ru 404 RUST 2Х|ДЛ… 47
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average 47/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 3/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 61
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average 61/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Dook's Dungeon?

The map on Dook's Dungeon is procedural at size 4,500 with seed 1337420, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Dook's Dungeon set, and what settings are in force?

No gather rate appears in the name of Dook's Dungeon. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts Dook's Dungeon?

There is no region on record for Dook's Dungeon. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 207.216.54.49:28025.

What Rust version does Dook's Dungeon currently run?

On Linux, Dook's Dungeon is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Dook's Dungeon for staying online?

Dook's Dungeon is live as of now. According to the uptime it reports, the last restart was about 15 hours ago. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Dook's Dungeon known for smooth running?

In the last 48 hours, it averaged 120 server fps, with a low of 49. The entity count reached 124,093, including buildings, deployables and all other world items. Up to 3,686 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on Dook's Dungeon, and at what time?

An estimate from the force wipe puts the next wipe on Dook's Dungeon. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 49 days 3 hours ago. A monthly wipe schedule is what its tags publish.

Lists and tags

What should you understand from the tags Dook's Dungeon carries?

The game's server browser reads the tags Dook's Dungeon publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Dook's Dungeon come up?

You will find Dook's Dungeon on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind Dook's Dungeon?

Sharing its keithscomputers.ca hostname with 1 other server we track, Dook's Dungeon is most likely run by the same operator as that one.

Player counts

Against other Rust servers, where does Dook's Dungeon place?

The seven-day player-hours table has Dook's Dungeon at #11,479, in the top 52% of ranked servers.

How many players does Dook's Dungeon have at the moment?

Dook's Dungeon currently shows 0 players across 500 slots. The week's figures average 0 players and top out at 1.

Getting on

What steps get you onto Dook's Dungeon?

In Rust, press F1 and enter client.connect 207.216.54.49:28025. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/bG9qzKBW.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players 500 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.