Rust Data LabData lab · live
Live readings Servers11,680 Players52,558 Populated3,201 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Vanilla · atomic number 2,413, its rank

VALHALLA |HUN|ENG

Online EU 208.115.206.18:28215 checked 13m ago

monthly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average2peak 9
Rank · atomic number#2,413top 11% · #930 in EU
Last wipe13d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51010:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 4.5

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 28d 8hThu 26 Nov, 18:04 UTC
  3. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:04 UTC13d ago 8 – running 4
Thu 1 Oct, 18:08 UTC FW27d ago 15 halved by day 4 14 days 2
Thu 24 Sep, 18:19 UTC34d ago 10 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 71
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 21/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 223
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  4. 4 Ru 404 RUST 2Х|ДЛ… 92
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 71 on average 92/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 12
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 12/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 225
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Quick answers

from the figures on this page

Server setup

What map is in play on VALHALLA |HUN|ENG?

VALHALLA |HUN|ENG runs a procedural map of size 3,500 with seed 98126155; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has VALHALLA |HUN|ENG set, and what settings are in force?

Nothing in the name of VALHALLA |HUN|ENG gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

About the server

Which location is VALHALLA |HUN|ENG based in?

VALHALLA |HUN|ENG gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 208.115.206.18:28215.

Which Rust version is VALHALLA |HUN|ENG on?

On Windows, VALHALLA |HUN|ENG is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does VALHALLA |HUN|ENG stay online?

VALHALLA |HUN|ENG is live as of now. The uptime it reports suggests it restarted roughly 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 24 September 2026.

Is VALHALLA |HUN|ENG known for smooth running?

The last 48 hours show an average of 50 server fps and a minimum of 50. The maximum entity count was 75,055, covering buildings, deployables and all else in the world. Memory use peaked at 2,962 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on VALHALLA |HUN|ENG?

VALHALLA |HUN|ENG runs on a wipe rhythm of every 3 weeks on Thursday at 18:04 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 13 days 15 hours ago. A monthly wipe schedule is what its tags publish.

On VALHALLA |HUN|ENG, what happens when wipe day arrives?

Recent wipes on average reached 11 players at their busiest. 23 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 4.5.

Lists and tags

What should you understand from the tags VALHALLA |HUN|ENG carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is where the browser lists this server: that is the tag list VALHALLA |HUN|ENG publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does VALHALLA |HUN|ENG come up?

The Rust Data Lab lists that include VALHALLA |HUN|ENG are: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does VALHALLA |HUN|ENG place?

Player hours for the past seven days give VALHALLA |HUN|ENG #2,413, #930 in Europe, and a place in the top 11% of ranked servers.

How many players does VALHALLA |HUN|ENG have at the moment?

At the moment VALHALLA |HUN|ENG has 1 of its 50 slots filled. A seven-day sample gives 2 players on average and 9 at the top. The busiest point in the last 48 hours came at 19:00 UTC, averaging 8 players.

How to join

What is the way to join VALHALLA |HUN|ENG?

Open the console with F1 in Rust and type client.connect 208.115.206.18:28215. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/QMQ29jTDSa.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.