Rust Data LabData lab · live
Live readings Servers11,685 Players51,425 Populated3,180 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Modded · atomic number 6,457, its rank

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base

Online 208.115.217.131:28080 checked 11m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,457top 29%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:08 UTC12d ago 2 – running 0
Thu 1 Oct, 22:51 UTC FW27d ago 2 halved by day 5 14.5 days 0
Thu 17 Sep, 21:23 UTC41d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Vi Vital Rust - E… 331
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 603 on average 331/ 300
  3. 3 At Atlas - US 2X … 107
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 373 on average 107/ 150
  4. 4 Eu EU RENEGADE 2x… 128
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 351 on average 128/ 150
  5. 5 Ma Magic Rust #18… 964
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 332 on average 964/ 970
  6. 6 Mi MIRAGE RUST | … 141
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average 141/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

The map on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is procedural at size 4,500 with seed 1969639430, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base set, and what settings are in force?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is off, Valve's anti-cheat.

Server facts

Which location is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base based in?

There is no region on record for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 208.115.217.131:28080 is the address it uses.

On what Rust version does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base operate?

Rust network protocol 2635 and build 168909 on Windows is what Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base for staying online?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is live as of now. According to the uptime it reports, the last restart was about 44 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base hold a steady performance?

Server fps averaged 91 over the last 48 hours, with 71 as the lowest. The entity count reached 128,707, including buildings, deployables and all other world items. Memory use peaked at 3,648 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, and at what time?

With no fixed rhythm, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 12 days 23 hours ago the current world was made.

What does a typical wipe day on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base involve?

At their busiest, recent wipes averaged 2 players. 13 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 5 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base appear in?

The Rust Data Lab lists that include Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base are: 2x gather rate servers, Modded Rust servers, measured and Rust servers named for zombies. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player counts

What position does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base hold among Rust servers?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base sits at #6,457 for seven-day player hours, placing it in the top 29% of ranked servers.

What does the current player count on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base tell you?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 2 at the top. The busiest point in the last 48 hours came at 01:00 UTC, averaging 1 players.

Connection

How can you connect to Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

In Rust, press F1 and enter client.connect 208.115.217.131:28080. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/Vkpn3UJsaW.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.