Rust Data LabData lab · live
Live readings Servers11,716 Players55,754 Populated3,252 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Modded · atomic number 15,338, its rank

2x Rust in Hell

Online 208.52.153.221:28115 checked 8m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:38 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 714
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 817 on average 714/ 750
  2. 2 Vi Vital Rust - E… 370
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 605 on average 370/ 350
  3. 3 At Atlas - US 2X … 70
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 374 on average 70/ 150
  4. 4 Eu EU RENEGADE 2x… 133
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 352 on average 133/ 150
  5. 5 Ma Magic Rust #18… 1,029
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 332 on average 1,029/ 1,030
  6. 6 Mi MIRAGE RUST | … 152
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average 152/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on 2x Rust in Hell?

A procedural map of size 3,000 with seed 5 runs on 2x Rust in Hell, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

What rules has 2x Rust in Hell set, and what settings are in force?

2x Rust in Hell carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts 2x Rust in Hell?

There is no region on record for 2x Rust in Hell. Rust Data Lab shows a server's stated location, not a verified position of the machine. 208.52.153.221:28115 is the address it uses.

What Rust version does 2x Rust in Hell currently run?

Rust network protocol 2634 and build 167398 on Linux is what 2x Rust in Hell uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is 2x Rust in Hell for staying online?

Right now, 2x Rust in Hell is reachable. About 17 days 20 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does 2x Rust in Hell hold a steady performance?

The last 48 hours show an average of 55 server fps and a minimum of 51. Buildings, deployables and everything else in the world added up to as many as 61,879 entities. The highest memory usage was 3,681 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on 2x Rust in Hell?

Too few wipes are on record for 2x Rust in Hell to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 17 days 21 hours ago the current world was made.

On 2x Rust in Hell, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on 2x Rust in Hell?

The game's server browser reads the tags 2x Rust in Hell publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp250 (Max players): Player slots: 250; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does 2x Rust in Hell appear in?

The Rust Data Lab lists that include 2x Rust in Hell are: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player numbers

What position does 2x Rust in Hell hold among Rust servers?

Player hours over the last week put 2x Rust in Hell at #15,338, inside the top 69% of ranked servers.

How full is 2x Rust in Hell right now?

2x Rust in Hell currently shows 0 players across 250 slots. The seven-day average for this server is 0 players.

Connection

What steps get you onto 2x Rust in Hell?

Open the console with F1 in Rust and type client.connect 208.52.153.221:28115. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp250
Max players Player slots: 250.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.