Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Modded · atomic number 15,903, its rank

CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |

Offline NA 208.52.153.63:28022 checked 20d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average0peak –
Rank · atomic number#15,903top 72% · #1537 in NA
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak31players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepMon 28 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 39 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW27d ago 6 – running 0
Mon 28 Sep, 10:43 UTC30d ago 43 halved by day 1 3.3 days 0
Mon 28 Sep, 02:22 UTC30d ago 43 – 0.3 days 11
Wed 23 Sep, 12:34 UTC35d ago 32 held half 4.6 days 1
Tue 22 Sep, 15:51 UTC36d ago 33 – 0.9 days 0
Tue 22 Sep, 07:07 UTC36d ago 33 – 0.4 days 0
Sat 19 Sep, 21:06 UTC38d ago 27 held half 2.4 days 0
Fri 18 Sep, 23:35 UTC39d ago 20 – 0.9 days 0
Fri 18 Sep, 11:59 UTC40d ago 12 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?

A procedural map of size 1,000 with seed 1337 runs on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: ATLAS MINI-GAMES.

How is CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | configured, and what rules apply?

No gather rate appears in the name of CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |. Group size is capped at 1000 players. Play runs as minigames & battle royale, parkour, arenas, battle royale and Bedwars. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?

With its NA tag, CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 208.52.153.63:28022 is the address it uses.

What Rust version does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | currently run?

Rust network protocol 2634 and build 166494 on Linux is what CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | uses. The protocol must match for you to join; Steam will update your game.

How dependable is CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | for staying online?

CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | is not online at the moment; the last sighting was 20 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

When does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | wipe, and how often?

No next wipe can be predicted on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days ago the current world was made.

How does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | look on the day of a wipe?

Recent wipes on average reached 31 players at their busiest. Peak numbers on the latest wipe came 39 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Where it appears

Which meanings sit behind the tags on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?

These are the tags CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1000 (Max players): 1,000 is the slot count; ts1000 (Group limit): Teams cap at 1000 players; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): North America is where the browser lists this server; sc1 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | appear in?

You will find CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | on the following Rust Data Lab lists: Modded Rust servers, measured, Aim training servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | hold among Rust servers?

Player hours for the past seven days give CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | #15,903, #1,537 in North America, and a place in the top 72% of ranked servers.

How many players does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | have at the moment?

No live signal from CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | right now, which was last seen 20 days 22 hours ago.

Connection

How can you connect to CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?

Open the console with F1 in Rust and type client.connect 208.52.153.63:28022. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/clanscrims.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,^e,^d,NA,gmvanilla,cs166494,sc1,ts1000,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp1000
Max players 1,000 is the slot count.
ts1000
Group limit Teams cap at 1000 players.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build It runs build 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America North America is where the browser lists this server.

Other

sc1
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.