Rust Data LabData lab · live
Live readings Servers11,619 Players31,668 Populated2,750 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 15,351, its rank

[US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits

Offline NA 209.126.2.184:28019 checked 1d ago

monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,351top 69% · #1514 in NA
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0007:0008:0009:0010:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608006:0007:0008:0009:0010:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits?

[US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits runs a procedural map of size 4,250 with seed 330014502; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits configured, and what rules apply?

No gather rate appears in the name of [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server details

Which location is [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits based in?

The NA tag is how [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 209.126.2.184:28019.

What Rust version does [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits currently run?

On Linux, [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits for staying online?

Currently offline, [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits was last seen 42 hours ago. According to the uptime it reports, the last restart was about 1 hours ago. It was online for 132 of 168 hours in the last 7 full days, which is 79% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits perform?

Server fps averaged 45 over the last 48 hours, with 45 as the lowest. Buildings, deployables and everything else in the world added up to as many as 51,116 entities. Up to 4,332 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits?

Wiping once a month with the force wipe is what [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 7 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits involve?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits?

These are the tags [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits come up?

You will find [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits on the following Rust Data Lab lists: Rust tutorial servers: the live sample, Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits hold among Rust servers?

Player hours for the past seven days give [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits #15,351, #1,514 in North America, and a place in the top 69% of ranked servers.

How full is [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits right now?

The last recorded sighting of [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits was 42 hours ago, and it is offline now. Over seven days the mean player count is 0.

Connection

What is the way to join [US] RedZone101 - PVP|Max8|NoCraft|Randon Gather|Kits?

In Rust, press F1 and enter client.connect 209.126.2.184:28019. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.