Rust Data LabData lab · live
Live readings Servers11,635 Players30,176 Populated2,756 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 15,351, its rank

[US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection

Offline NA 209.126.2.184:28033 checked 1d ago

5x trio monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,351top 69% · #1514 in NA
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0007:0008:0009:0010:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608006:0007:0008:0009:0010:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #522 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Bu Builders Like … 1
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  4. 4 Tu TURBOSBLAST! U… 0
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  5. 5 Bu [NA] Builders … 122
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  6. 6 In Intoxicated US… 17
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Quick answers

from the figures on this page

Server setup

What map is in play on [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection?

A procedural map of size 3,500 with seed 1337 runs on [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What settings and rules apply on [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection?

[US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection carries a 5x gather rate, as its name states. The group cap is 3 players (trio). survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server details

Which location is [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection based in?

[US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 209.126.2.184:28033.

On what Rust version does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection operate?

On Linux, [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection stay up, and how reliable is its uptime?

[US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection is not online at the moment; the last sighting was 42 hours ago. About 22 hours ago is when it last restarted, based on its uptime. It was online for 132 of 168 hours in the last 7 full days, which is 79% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection perform?

In the last 48 hours, it averaged 45 server fps, with a low of 45. The entity count reached 34,127, including buildings, deployables and all other world items. Memory use peaked at 3,079 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection wipe, and how often?

Wiping once a month with the force wipe is what [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 5 hours ago. Its tags set out a wipe schedule of once a month.

How does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection?

The game's server browser reads the tags [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Player slots: 50; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection appear in?

You will find [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection on the following Rust Data Lab lists: 5x Rust servers, measured live, Rust tutorial servers: the live sample, Modded Rust servers, measured, Rust build and creative servers, Trio Rust servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 5x.

Player numbers

How does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection compare with other servers in the rankings?

Seven-day player hours place [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection at #15,351 overall, #1,514 in North America and in the top 69% of ranked servers. The trio ranking puts it at #522.

What does the current player count on [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection tell you?

No live signal from [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection right now, which was last seen 42 hours ago. The past week gives an average of 0 players.

Getting on

What steps get you onto [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection?

In Rust, press F1 and enter client.connect 209.126.2.184:28033. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmvanilla,cs168909,ts3

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Player slots: 50.
ts3
Group limit The team limit is 3.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.