Rust Data LabData lab · live
Live readings Servers11,786 Players66,925 Populated3,511 Fresh wipes · 3h190 Sampled every 5 min

Element card · group Vanilla · atomic number 2,930, its rank

TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!

Online NA 173.214.174.18:25590 checked 9m ago

monthly wipes vanillamoddedcarbonpremium
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average1peak 4
Rank · atomic number#2,930top 13% · #489 in NA
Last wipe26d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:47 UTC26d ago 3 – running 1
Fri 2 Oct, 19:58 UTC26d ago 3 – 0.5 days 2
Thu 1 Oct, 18:16 UTC FW27d ago 2 – 1.1 days 1
Wed 30 Sep, 06:19 UTC29d ago 5 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! runs a procedural map of size 4,250 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What settings and rules apply on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

Nothing in the name of TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! gives a gather rate. You get up to 16 players per group. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. This server is premium only. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

The NA tag is how TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 173.214.174.18:25590 is the address it uses.

Which Rust version is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! on?

On Linux, TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! stay online?

At the moment, TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is online. According to the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! known for smooth running?

In the last 48 hours, it averaged 32 server fps, with a low of 9. Buildings, deployables and everything else in the world added up to as many as 170,706 entities. Memory use peaked at 6,133 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, and at what time?

Once a month is all TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 26 days 5 hours ago. A monthly wipe schedule is what its tags publish.

How does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! look on the day of a wipe?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 34 hours after it began.

Tags, lists

Which meanings sit behind the tags on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

The game's server browser reads the tags TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): 200 is the slot count; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon; ^q (Premium): This server is premium only; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! come up?

The Rust Data Lab lists that include TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! are: Modded Rust servers, measured, Rust build and creative servers, Rust servers named for zombies and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! compare with other servers in the rankings?

Player hours for the past seven days give TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! #2,930, #489 in North America, and a place in the top 13% of ranked servers.

How many players does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! have at the moment?

At the moment TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! has 0 of its 200 slots filled. Averaged over the past week: 1 players, peaking at 4. The busiest point in the last 48 hours came at 00:00 UTC, averaging 3 players.

Connection

What is the way to join TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

You can connect by pressing F1 in Rust and entering client.connect 173.214.174.18:25590, or by pressing Launch Rust here, which starts the game through Steam and joins for you. This server is premium only.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,^v,NA,^q,gmrust,cs168909,^q,ts16

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players 200 is the slot count.
ts16
Group limit No team may exceed 16.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.
^q
Premium This server is premium only.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.