Rust Data LabData lab · live
Live readings Servers11,735 Players53,534 Populated3,365 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Modded · atomic number 14,209, its rank

RustyJay | 3x | Mymini | Buildable Deep Sea

Offline 209.147.107.30:36747 checked 2d ago

3x moddedcarbon
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,209top 64%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Al AlexRust X2 WI… 5
    AlexRust X2 WIPE 23.10 EU · groups of 30+ · 2x · weekly · 5 on average 5/ 100
  2. 2 Se SEED RUST X5 |… 0
    SEED RUST X5 | NOLIMIT | BOOST FPS | BUILD DEEP SEA | WIPE 27.1 EU · groups of 48+ · 5x · weekly · 2 on average 0/ 100
  3. 3 Am [PVE]AMIGOS X5 1
    [PVE]AMIGOS X5 EU · groups of 10+ · 5x · biweekly · 1 on average 1/ 100
  4. 4 Bu [EU] Builders … 154
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 114 on average 154/ 999
  5. 5 Bu [NA] Builders … 198
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 198/ 999
  6. 6 Ru [AU] Rusticate… 43
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 43/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on RustyJay | 3x | Mymini | Buildable Deep Sea?

The map on RustyJay | 3x | Mymini | Buildable Deep Sea is procedural, made by the game.

How is RustyJay | 3x | Mymini | Buildable Deep Sea configured, and what rules apply?

The name says it: gather runs at 3x on RustyJay | 3x | Mymini | Buildable Deep Sea. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server details

Which location is RustyJay | 3x | Mymini | Buildable Deep Sea based in?

No region is published by RustyJay | 3x | Mymini | Buildable Deep Sea. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 209.147.107.30:36747.

On what Rust version does RustyJay | 3x | Mymini | Buildable Deep Sea operate?

On Windows, RustyJay | 3x | Mymini | Buildable Deep Sea is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does RustyJay | 3x | Mymini | Buildable Deep Sea stay up, and how reliable is its uptime?

Right now RustyJay | 3x | Mymini | Buildable Deep Sea is offline, with its last appearance 2 days 2 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. The first sighting by Rust Data Lab was on 26 October 2026.

Wipe schedule

How often does a wipe happen on RustyJay | 3x | Mymini | Buildable Deep Sea, and at what time?

RustyJay | 3x | Mymini | Buildable Deep Sea's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 5 hours ago.

Where it appears

What should you understand from the tags RustyJay | 3x | Mymini | Buildable Deep Sea carries?

The game's server browser reads the tags RustyJay | 3x | Mymini | Buildable Deep Sea publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): It has 150 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustyJay | 3x | Mymini | Buildable Deep Sea appear in?

The Rust Data Lab lists that include RustyJay | 3x | Mymini | Buildable Deep Sea are: 3x Rust servers, live, Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 3x.

Population

How does RustyJay | 3x | Mymini | Buildable Deep Sea compare with other servers in the rankings?

RustyJay | 3x | Mymini | Buildable Deep Sea sits at #14,209 for seven-day player hours, placing it in the top 64% of ranked servers.

How full is RustyJay | 3x | Mymini | Buildable Deep Sea right now?

No live signal from RustyJay | 3x | Mymini | Buildable Deep Sea right now, which was last seen 2 days 2 hours ago. The week's figures average 0 players and top out at 1.

Connection

What is the way to join RustyJay | 3x | Mymini | Buildable Deep Sea?

In Rust, press F1 and enter client.connect 209.147.107.30:36747. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players It has 150 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.