Element card · group Modded · atomic number 11,057, its rank
JP 社会人 SOLO Chill 2x NoTeams
Offline 210.131.218.193:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 09:29 UTC, in 1d 5h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 5hFri 30 Oct, 09:29 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 15d 5hFri 13 Nov, 09:29 UTC
- 29d 5hFri 27 Nov, 09:29 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 43d 5hFri 11 Dec, 09:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:29 UTC26d ago | 4 | – | running | 0 |
| Fri 18 Sep, 11:10 UTC40d ago | 6 | halved by day 12 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on JP 社会人 SOLO Chill 2x NoTeams?
A procedural map of size 3,500 with seed 50005 runs on JP 社会人 SOLO Chill 2x NoTeams, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is JP 社会人 SOLO Chill 2x NoTeams configured, and what rules apply?
According to its name, JP 社会人 SOLO Chill 2x NoTeams runs 2x gather. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does JP 社会人 SOLO Chill 2x NoTeams sit?
No region tag is published by JP 社会人 SOLO Chill 2x NoTeams; its name, though, points to Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 210.131.218.193:28015.
What Rust version does JP 社会人 SOLO Chill 2x NoTeams currently run?
On Linux, JP 社会人 SOLO Chill 2x NoTeams is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
Does JP 社会人 SOLO Chill 2x NoTeams stay up, and how reliable is its uptime?
Currently offline, JP 社会人 SOLO Chill 2x NoTeams was last seen 5 days 8 hours ago. For the last 7 full days, 45 of 168 hours were online, giving 27% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
What is the wiping pattern on JP 社会人 SOLO Chill 2x NoTeams?
Its tag guides the prediction, since JP 社会人 SOLO Chill 2x NoTeams's record holds too few wipes to confirm a schedule. On Friday 30 October at 09:29 UTC the next wipe falls due. 26 days 17 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.
What does a typical wipe day on JP 社会人 SOLO Chill 2x NoTeams involve?
Recent wipes on average reached 5 players at their busiest. The latest wipe's peak fell 4 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 12.
Tags, lists
What should you understand from the tags JP 社会人 SOLO Chill 2x NoTeams carries?
These are the tags JP 社会人 SOLO Chill 2x NoTeams makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does JP 社会人 SOLO Chill 2x NoTeams come up?
You will find JP 社会人 SOLO Chill 2x NoTeams on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Population
How does JP 社会人 SOLO Chill 2x NoTeams compare with other servers in the rankings?
The seven-day player-hours table has JP 社会人 SOLO Chill 2x NoTeams at #11,057, in the top 50% of ranked servers.
How many players does JP 社会人 SOLO Chill 2x NoTeams have at the moment?
No live signal from JP 社会人 SOLO Chill 2x NoTeams right now, which was last seen 5 days 8 hours ago. A seven-day sample gives 0 players on average and 1 at the top.
How to join
How can you connect to JP 社会人 SOLO Chill 2x NoTeams?
Open the console with F1 in Rust and type client.connect 210.131.218.193:28015. The Launch Rust button on this page does the same job through Steam.
