Rust Data LabData lab · live
Live readings Servers11,904 Players102,408 Populated3,941 Fresh wipes · 3h403 Sampled every 5 min

Element card · group Modded · atomic number 9,379, its rank

dust2v2.1_server

Online 212.22.93.48:28014 checked 8m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#9,379top 42%
Last wipe1d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5213:0019:0000:0006:0011:0016:00Wiped Wed 28 Oct, 13:38 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040013:0019:0000:0006:0011:0016:00Wiped Wed 28 Oct, 13:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 3.5

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in, with 1 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:38 UTC1d ago – – running 0
Sat 10 Oct, 11:11 UTC19d ago 3+1 queue halved by day 3 18.1 days 0
Sat 3 Oct, 18:37 UTC25d ago 5 halved by day 4 6.7 days 0
Thu 1 Oct, 18:23 UTC FW27d ago 5 held half 2 days 0
Sun 27 Sep, 16:36 UTC32d ago 3 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 97
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 97/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 221
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 221/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 30
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 30/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 131
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 74 on average 131/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 328
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 70 on average 328/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 479
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 66 on average 479/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on dust2v2.1_server?

dust2v2.1_server runs a procedural map of size 2,000 with seed 1605290779; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What settings and rules apply on dust2v2.1_server?

Nothing in the name of dust2v2.1_server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does dust2v2.1_server sit?

There is no region on record for dust2v2.1_server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 212.22.93.48:28014.

On what Rust version does dust2v2.1_server operate?

Rust network protocol 2635 and build 168909 on Windows is what dust2v2.1_server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does dust2v2.1_server stay online?

At the moment, dust2v2.1_server is online. According to the uptime it reports, the last restart was about 20 hours ago. For the last 7 full days, 10 of 168 hours were online, giving 6% uptime. It first appeared to Rust Data Lab on 20 September 2026.

Does dust2v2.1_server hold a steady performance?

Server fps averaged 212 over the last 48 hours, with 66 as the lowest. The maximum entity count was 46,294, covering buildings, deployables and all else in the world. Memory use peaked at 1,572 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on dust2v2.1_server, and at what time?

Once a month is all dust2v2.1_server wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 26 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does dust2v2.1_server look on the day of a wipe?

Recent wipes on average reached 4 players at their busiest. 5 hours after the latest wipe the crowd peaked, and a further 1 waited in the queue. Half that peak was held until the next wipe in 50% of recent wipes. Where it did not hold, the crowd dropped below half by day 3.5.

Where it appears

What should you understand from the tags dust2v2.1_server carries?

These are the tags dust2v2.1_server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does dust2v2.1_server appear in?

These themed Rust Data Lab lists carry dust2v2.1_server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Player numbers

What position does dust2v2.1_server hold among Rust servers?

Player hours over the last week put dust2v2.1_server at #9,379, inside the top 42% of ranked servers.

What does the current player count on dust2v2.1_server tell you?

Of 100 slots, 0 are taken on dust2v2.1_server right now. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 20:00 UTC, when the average was 2 players.

How to join

What is the way to join dust2v2.1_server?

You can connect by pressing F1 in Rust and entering client.connect 212.22.93.48:28014, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.