Element card · group PvE · atomic number 3,110, its rank
[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |
Online 212.22.93.52:28014 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 02:37 UTC, in 1d 3h. Every other Friday at 02:37 UTC · medium confidence
Coming wipes
- 1d 3hFri 30 Oct, 02:37 UTC
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 15d 3hFri 13 Nov, 02:37 UTC
- 29d 3hFri 27 Nov, 02:37 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 43d 3hFri 11 Dec, 02:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:37 UTC12d ago | 11 | – | running | 1 |
| Fri 2 Oct, 02:46 UTC26d ago | 12 | halved by day 6 | 14 days | 0 |
| Fri 18 Sep, 03:14 UTC40d ago | 14 | halved by day 4 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
The map on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is procedural at size 4,250 with seed 477406466, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | set, and what settings are in force?
The name of [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
About the server
Which location is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | based in?
Nothing about a region is published by [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 212.22.93.52:28014 is the address it uses.
On what Rust version does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | operate?
Rust network protocol 2635 and build 168909 on Windows is what [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | stay up, and how reliable is its uptime?
At the moment, [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is online. About 1 hours ago is when it last restarted, based on its uptime. It was online for 164 of 168 hours in the last 7 full days, which is 98% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | known for smooth running?
Server fps averaged 63 over the last 48 hours, with 50 as the lowest. The entity count reached 156,009, including buildings, deployables and all other world items. Up to 4,666 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
The wipe rhythm for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is every other Friday at 02:37 UTC. On Friday 30 October at 02:37 UTC the next wipe falls due. 12 days 20 hours ago the current world was made. Wipes every two weeks are what its tags set out.
On [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, what happens when wipe day arrives?
Recent wipes on average reached 12 players at their busiest. Peak numbers on the latest wipe came 38 hours in. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 5.
Tags, lists
What should you understand from the tags [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | carries?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; jp0 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | come up?
You will find [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | place?
The seven-day player-hours table has [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | at #3,110, in the top 14% of ranked servers.
How full is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | right now?
At the moment [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | has 0 of its 50 slots filled. A seven-day sample gives 1 players on average and 7 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 3 players.
How to join
What is the way to join [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
You can connect by pressing F1 in Rust and entering client.connect 212.22.93.52:28014, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit http://tlshop.gamestores.app/.