Rust Data LabData lab · live
Live readings Servers11,735 Players53,199 Populated3,345 Fresh wipes · 3h133 Sampled every 5 min

Element card · group PvE · atomic number 3,110, its rank

[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |

Online 212.22.93.52:28014 checked 8m ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 7
Rank · atomic number#3,110top 14%
Last wipe12d agobiweekly schedule
Next wipe1d 3hFri 30 Oct, 02:37 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 02:37 UTC, in 1d 3h. Every other Friday at 02:37 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 1d 3hFri 30 Oct, 02:37 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 15d 3hFri 13 Nov, 02:37 UTC
  4. 29d 3hFri 27 Nov, 02:37 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 43d 3hFri 11 Dec, 02:37 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 38 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:37 UTC12d ago 11 – running 1
Fri 2 Oct, 02:46 UTC26d ago 12 halved by day 6 14 days 0
Fri 18 Sep, 03:14 UTC40d ago 14 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 294
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 248 on average 294/ 2,000
  2. 2 Br [EU] Brits PvE… 196
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 238 on average 196/ 2,000
  3. 3 Ch Chrayntopia ♡ … 124
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 103 on average 124/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 13
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 13/ 200
  5. 5 Tr TRAVELER PVE [… 19
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 19/ 100
  6. 6 Ru Rust Empires -… 54
    Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 49 on average 54/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

The map on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is procedural at size 4,250 with seed 477406466, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | set, and what settings are in force?

The name of [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.

About the server

Which location is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | based in?

Nothing about a region is published by [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 212.22.93.52:28014 is the address it uses.

On what Rust version does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | operate?

Rust network protocol 2635 and build 168909 on Windows is what [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | stay up, and how reliable is its uptime?

At the moment, [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is online. About 1 hours ago is when it last restarted, based on its uptime. It was online for 164 of 168 hours in the last 7 full days, which is 98% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | known for smooth running?

Server fps averaged 63 over the last 48 hours, with 50 as the lowest. The entity count reached 156,009, including buildings, deployables and all other world items. Up to 4,666 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

The wipe rhythm for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is every other Friday at 02:37 UTC. On Friday 30 October at 02:37 UTC the next wipe falls due. 12 days 20 hours ago the current world was made. Wipes every two weeks are what its tags set out.

On [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, what happens when wipe day arrives?

Recent wipes on average reached 12 players at their busiest. Peak numbers on the latest wipe came 38 hours in. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Tags, lists

What should you understand from the tags [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; jp0 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | come up?

You will find [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | place?

The seven-day player-hours table has [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | at #3,110, in the top 14% of ranked servers.

How full is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | right now?

At the moment [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | has 0 of its 50 slots filled. A seven-day sample gives 1 players on average and 7 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 3 players.

How to join

What is the way to join [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

You can connect by pressing F1 in Rust and entering client.connect 212.22.93.52:28014, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit http://tlshop.gamestores.app/.

Server tags

what each one means

Published as mp50,ptrak,jp0,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

jp0
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.