Element card · group PvE · atomic number 13,297, its rank
Test Server
Offline 212.3.136.165:27015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Test Server?
A procedural map runs on Test Server, generated by the game.
How is Test Server configured, and what rules apply?
The name of Test Server carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does Test Server sit?
Nothing about a region is published by Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 212.3.136.165:27015.
On what Rust version does Test Server operate?
Rust network protocol 2633 and build 163794 on Windows is what Test Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does Test Server stay online?
Right now Test Server is offline, with its last appearance 37 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Test Server wipe, and how often?
Too few wipes are on record for Test Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 4 hours ago.
Tags, lists
Which meanings sit behind the tags on Test Server?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test Server come up?
The Rust Data Lab lists that include Test Server are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Test Server place?
Test Server sits at #13,297 for seven-day player hours, placing it in the top 58% of ranked servers.
How full is Test Server right now?
Test Server is offline at the moment; the last sighting was 37 days 23 hours ago.
Getting on
What is the way to join Test Server?
Open the console with F1 in Rust and type client.connect 212.3.136.165:27015. The Launch Rust button on this page does the same job through Steam.