Rust Data LabData lab · live
Live readings Servers11,854 Players99,188 Populated3,861 Fresh wipes · 3h532 Sampled every 5 min

Element card · group PvE · atomic number 6,213, its rank

After Life HardCore Survival PVE

Online 212.73.137.7:28025 checked 7m ago

teams off monthly wipes moddedcarbonpvehardcore
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 3
Rank · atomic number#6,213top 28%
Last wipe10d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 17:02 UTC10d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Kr Krizalium | Pv… 11
    Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI groups of 16+ · monthly · 8 on average 11/ 51
  2. 2 Go [RU] GoPVE / H… 8
    [RU] GoPVE / Hardcore / NPC / AI / Raid EU · no group limit · monthly · 6 on average 8/ 96
  3. 3 Ou OUTSIDE | Hard… 8
    OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression groups of 8+ · monthly · 4 on average 8/ 50
  4. 4 Da Dark Void | Cu… 2
    Dark Void | Custom PvE | NPCs + Events | Hardcore groups of 8+ · monthly · 3 on average 2/ 100
  5. 5 Pv |PVE|S.T.A.L.K… 2
    |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore no group limit · 1x · monthly · 2 on average 2/ 200
  6. 6 Te Terc's Ultra H… 2
    Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! NA · no group limit · monthly · 2 on average 2/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on After Life HardCore Survival PVE?

The map on After Life HardCore Survival PVE is procedural at size 4,500, made by the game. On the map name: Custom Map.

What settings and rules apply on After Life HardCore Survival PVE?

Nothing in the name of After Life HardCore Survival PVE gives a gather rate. No group limit is published. Play runs as hardcore, Facepunch's toughest setting. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is After Life HardCore Survival PVE based in?

No region is published by After Life HardCore Survival PVE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 212.73.137.7:28025.

Which Rust version is After Life HardCore Survival PVE on?

Rust network protocol 2635 and build 168909 on Linux is what After Life HardCore Survival PVE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does After Life HardCore Survival PVE stay up, and how reliable is its uptime?

At the moment, After Life HardCore Survival PVE is online. About 12 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 14 October 2026.

Does After Life HardCore Survival PVE hold a steady performance?

Server fps averaged 170 over the last 48 hours, with 80 as the lowest. The maximum entity count was 113,766, covering buildings, deployables and all else in the world. Up to 4,621 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on After Life HardCore Survival PVE?

Once a month is all After Life HardCore Survival PVE wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 10 days 3 hours ago. Its tags set out a wipe schedule of once a month.

On After Life HardCore Survival PVE, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on After Life HardCore Survival PVE?

These are the tags After Life HardCore Survival PVE makes public for the server browser to read: gmhardcore (Game mode): The rules are hardcore, which is harsher; mp10 (Max players): Player slots: 10; ts0 (Group limit): There is no team system here; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does After Life HardCore Survival PVE appear in?

These themed Rust Data Lab lists carry After Life HardCore Survival PVE: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What position does After Life HardCore Survival PVE hold among Rust servers?

Player hours over the last week put After Life HardCore Survival PVE at #6,213, inside the top 28% of ranked servers.

How full is After Life HardCore Survival PVE right now?

At the moment After Life HardCore Survival PVE has 0 of its 10 slots filled. The week's figures average 0 players and top out at 3. Over 48 hours, the highest average fell at 13:00 UTC, at 2 players.

How to join

What steps get you onto After Life HardCore Survival PVE?

You can connect by pressing F1 in Rust and entering client.connect 212.73.137.7:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://srkhost.eu/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^p,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp10
Max players Player slots: 10.
ts0
Group limit There is no team system here.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.