Rust Data LabData lab · live
Live readings Servers11,898 Players102,237 Populated3,978 Fresh wipes · 3h333 Sampled every 5 min

Element card · group Modded · atomic number 15,310, its rank

Lothar

Online 213.136.87.44:28215 checked 9m ago

quad moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:30 UTC23d ago 2 – running 2
Mon 5 Oct, 08:27 UTC24d ago 2 – 0.5 days 1
Sun 4 Oct, 18:58 UTC24d ago 2 – 0.6 days 0
Fri 2 Oct, 18:43 UTC26d ago 1 held half 2 days 0
Thu 1 Oct, 22:06 UTC FW27d ago 1 – 0.9 days 0
Mon 21 Sep, 17:44 UTC38d ago 2 held half 10.2 days 0
Sun 20 Sep, 19:11 UTC38d ago 2 – 0.9 days 0
Sun 20 Sep, 12:15 UTC39d ago 2 – 0.3 days 0
Sat 19 Sep, 09:24 UTC40d ago 2 – 1.1 days 0
Fri 18 Sep, 18:45 UTC40d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 4
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 4/ 100
  2. 2 As Asgard 2服 … 1
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 1/ 233
  3. 3 Pr ProRow 2
    ProRow quad · 2 on average 2/ 20
  4. 4 So [EA] Softcore 1 55
    [EA] Softcore 1 quad · monthly · 66 on average 55/ 350
  5. 5 Fa [US] Facepunch… 37
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 37/ 300
  6. 6 Re Reddit.com/r/P… 14
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 14/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on Lothar?

Lothar runs a procedural map of size 3,000 with seed 1973365795; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Lothar?

No gather rate appears in the name of Lothar. A group can hold 4 players at most (quad). softcore is the game mode, Facepunch's softer mode: part of your loot stays with you. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is disabled.

Server facts

Which location is Lothar based in?

There is no region on record for Lothar. Rust Data Lab shows a server's stated location, not a verified position of the machine. 213.136.87.44:28215 is the address it uses.

On what Rust version does Lothar operate?

On Windows, Lothar is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Lothar for staying online?

Right now, Lothar is reachable. About 16 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Lothar hold a steady performance?

Server fps averaged 57 over the last 48 hours, with 29 as the lowest. Buildings, deployables and everything else in the world added up to as many as 52,109 entities. Up to 1,722 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on Lothar, and at what time?

With no fixed rhythm, Lothar wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 23 days 22 hours ago the current world was made.

On Lothar, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Lists and tags

What should you understand from the tags Lothar carries?

The game's server browser reads the tags Lothar publishes, which are gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): 50 is the slot count; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Lothar come up?

The Rust Data Lab lists that include Lothar are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player counts

Against other Rust servers, where does Lothar place?

Lothar sits at #15,310 for seven-day player hours, placing it in the top 69% of ranked servers. Within quad, its rank is #615.

How many players does Lothar have at the moment?

At the moment Lothar has 0 of its 50 slots filled. The past week gives an average of 0 players.

Getting on

How can you connect to Lothar?

In Rust, press F1 and enter client.connect 213.136.87.44:28215. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players 50 is the slot count.
ts4
Group limit The team limit is 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.