Element card · group Vanilla · atomic number 15,478, its rank
Testserver
Offline 213.136.87.44:29015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Testserver?
Testserver runs a procedural map of size 3,500 with seed 2147483647; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Testserver set, and what settings are in force?
No gather rate appears in the name of Testserver. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. This server is premium only. VAC is on, Valve's anti-cheat.
Server facts
Which location is Testserver based in?
Nothing about a region is published by Testserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 213.136.87.44:29015 is the address it uses.
On what Rust version does Testserver operate?
Rust network protocol 2633 and build 164530 on Windows is what Testserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Testserver stay up, and how reliable is its uptime?
Currently offline, Testserver was last seen 40 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
How often does a wipe happen on Testserver, and at what time?
Estimated from the force wipe is when Testserver next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 53 days 2 hours ago. Its tags set out a wipe schedule of once a month.
Where it appears
What should you understand from the tags Testserver carries?
The game's server browser reads the tags Testserver publishes, which are gmvanilla (Game mode): This is vanilla survival; mp51 (Max players): Player slots: 51; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^q (Premium): This server is premium only; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Testserver come up?
The Rust Data Lab lists that include Testserver are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does Testserver hold among Rust servers?
Testserver sits at #15,478 for seven-day player hours, placing it in the top 70% of ranked servers.
How full is Testserver right now?
No live signal from Testserver right now, which was last seen 40 days 7 hours ago.
Connection
How can you connect to Testserver?
You can connect by pressing F1 in Rust and entering client.connect 213.136.87.44:29015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. This server is premium only.
