Rust Data LabData lab · live
Live readings Servers11,814 Players74,934 Populated3,774 Fresh wipes · 3h146 Sampled every 5 min

Element card · group Vanilla · atomic number 15,478, its rank

Testserver

Offline 213.136.87.44:29015 checked 40d ago

monthly wipes vanillamoddedoxidepremium
Join the experiment
Atomic mass · players now 0/ 51 0% full Room to join
7-day average0peak –
Rank · atomic number#15,478top 70%
Last wipe53d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 124
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 124/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 38
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 38/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 15
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 15/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 9
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 9/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 178
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 58 on average 178/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 290
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 56 on average 290/ 700

Quick answers

from the figures on this page

Server setup

What map is in play on Testserver?

Testserver runs a procedural map of size 3,500 with seed 2147483647; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Testserver set, and what settings are in force?

No gather rate appears in the name of Testserver. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. This server is premium only. VAC is on, Valve's anti-cheat.

Server facts

Which location is Testserver based in?

Nothing about a region is published by Testserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 213.136.87.44:29015 is the address it uses.

On what Rust version does Testserver operate?

Rust network protocol 2633 and build 164530 on Windows is what Testserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Testserver stay up, and how reliable is its uptime?

Currently offline, Testserver was last seen 40 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

How often does a wipe happen on Testserver, and at what time?

Estimated from the force wipe is when Testserver next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 53 days 2 hours ago. Its tags set out a wipe schedule of once a month.

Where it appears

What should you understand from the tags Testserver carries?

The game's server browser reads the tags Testserver publishes, which are gmvanilla (Game mode): This is vanilla survival; mp51 (Max players): Player slots: 51; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^q (Premium): This server is premium only; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Testserver come up?

The Rust Data Lab lists that include Testserver are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Testserver hold among Rust servers?

Testserver sits at #15,478 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is Testserver right now?

No live signal from Testserver right now, which was last seen 40 days 7 hours ago.

Connection

How can you connect to Testserver?

You can connect by pressing F1 in Rust and entering client.connect 213.136.87.44:29015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. This server is premium only.

Server tags

what each one means

Published as mp51,ptrak,$r?,v2633,^m,^v,gmvanilla,cs164530,^q,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp51
Max players Player slots: 51.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^q
Premium This server is premium only.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.