Rust Data LabData lab · live
Live readings Servers11,649 Players46,030 Populated3,128 Fresh wipes · 3h109 Sampled every 5 min

Element card · group PvE · atomic number 3,967, its rank

Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]

Online 213.160.32.214:28015 checked 11m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 150 1% full Room to join
7-day average1peak 4
Rank · atomic number#3,967top 18%
Last wipe27d agono schedule published
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0018:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040009:0018:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 130
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average 130/ 2,000
  2. 2 Br [EU] Brits PvE… 105
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 105/ 2,000
  3. 3 Ch Chrayntopia ♡ … 44
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average 44/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 66
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 66/ 200
  5. 5 Re [PvE] Relic | … 25
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 25/ 300
  6. 6 Tr TRAVELER PVE [… 24
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 24/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

The map on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] is procedural at size 5,000 with seed 67019390, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

The name of Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

There is no region on record for Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 213.160.32.214:28015.

On what Rust version does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] operate?

On Windows, Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] stay online?

Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] is live as of now. About 5 hours ago is when it last restarted, based on its uptime. It was online for 165 of 168 hours in the last 7 full days, which is 98% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] known for smooth running?

In the last 48 hours, it averaged 167 server fps, with a low of 113. The maximum entity count was 209,667, covering buildings, deployables and all else in the world. Memory use peaked at 5,853 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] wipe, and how often?

The only wipe on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 14 hours ago.

How does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 10 players. The latest wipe's peak fell 25 hours after it began.

Where it appears

Which meanings sit behind the tags on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

The game's server browser reads the tags Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): Player slots: 150; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] appear in?

The Rust Data Lab lists that include Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] place?

Player hours over the last week put Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] at #3,967, inside the top 18% of ranked servers.

How many players does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] have at the moment?

Of 150 slots, 1 are taken on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] right now. A seven-day sample gives 1 players on average and 4 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 3 players.

How to join

How can you connect to Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

In Rust, press F1 and enter client.connect 213.160.32.214:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://swiss-gamer.wixsite.com/swiss-gamer.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players Player slots: 150.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.