Element card · group Vanilla · atomic number 6,609, its rank
[Uz/Ru/Kz] #1 UzRust - Modded
Online EA 213.230.109.15:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 30% of all ranked servers, top 72% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 13d 14hThu 12 Nov, 11:24 UTC
- 20d 14hThu 19 Nov, 11:24 UTC
- 27d 14hThu 26 Nov, 11:24 UTC
- 34d 21hThu 3 Dec, 19:00 UTCFW
- 41d 14hThu 10 Dec, 11:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:24 UTC9h ago | – | – | running | 0 |
| Thu 8 Oct, 13:18 UTC21d ago | 5 | – | – | 0 |
| Thu 1 Oct, 18:30 UTC FW28d ago | 8 | halved by day 4 | 6.8 days | 2 |
| Thu 24 Sep, 13:15 UTC35d ago | 7 | held half | 7.2 days | 1 |
| Thu 17 Sep, 13:44 UTC42d ago | 7 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [Uz/Ru/Kz] #1 UzRust - Modded?
The map on [Uz/Ru/Kz] #1 UzRust - Modded is procedural at size 2,000 with seed 201110278, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on [Uz/Ru/Kz] #1 UzRust - Modded?
Nothing in the name of [Uz/Ru/Kz] #1 UzRust - Modded gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.
Server details
Which location is [Uz/Ru/Kz] #1 UzRust - Modded based in?
The EA tag is how [Uz/Ru/Kz] #1 UzRust - Modded lists itself, in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 213.230.109.15:28015.
Which Rust version is [Uz/Ru/Kz] #1 UzRust - Modded on?
Rust network protocol 2635 and build 168909 on Windows is what [Uz/Ru/Kz] #1 UzRust - Modded uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does [Uz/Ru/Kz] #1 UzRust - Modded stay online?
At the moment, [Uz/Ru/Kz] #1 UzRust - Modded is online. About 4 hours ago is when it last restarted, based on its uptime. It was online for 16 of 168 hours in the last 7 full days, which is 10% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does [Uz/Ru/Kz] #1 UzRust - Modded perform?
In the last 48 hours, it averaged 232 server fps, with a low of 222. The maximum entity count was 69,353, covering buildings, deployables and all else in the world. The highest memory usage was 2,317 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on [Uz/Ru/Kz] #1 UzRust - Modded?
Following the tag is the best the prediction can do for [Uz/Ru/Kz] #1 UzRust - Modded, whose record holds too few wipes to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 7 hours ago. The tags state that wipes happen weekly.
What does a typical wipe day on [Uz/Ru/Kz] #1 UzRust - Modded involve?
Recent wipes on average reached 7 players at their busiest. 20 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 25% of its recent wipes. Where it did not hold, the crowd dropped below half by day 4.
Where it appears
How should you read the tags on [Uz/Ru/Kz] #1 UzRust - Modded?
The game's server browser reads the tags [Uz/Ru/Kz] #1 UzRust - Modded publishes, which are gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EA (East Asia): East Asia is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [Uz/Ru/Kz] #1 UzRust - Modded come up?
The Rust Data Lab lists that include [Uz/Ru/Kz] #1 UzRust - Modded are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Player numbers
How does [Uz/Ru/Kz] #1 UzRust - Modded compare with other servers in the rankings?
Seven-day player hours place [Uz/Ru/Kz] #1 UzRust - Modded at #6,609 overall, #388 in Asia and in the top 30% of ranked servers.
What does the current player count on [Uz/Ru/Kz] #1 UzRust - Modded tell you?
[Uz/Ru/Kz] #1 UzRust - Modded currently shows 0 players across 100 slots. Averaged over the past week: 2 players, peaking at 4. The busiest point in the last 48 hours came at 17:00 UTC, averaging 3 players.
Getting on
What is the way to join [Uz/Ru/Kz] #1 UzRust - Modded?
In Rust, press F1 and enter client.connect 213.230.109.15:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://uzrust.uz/.
