Rust Data LabData lab · live
Live readings Servers11,696 Players39,834 Populated3,002 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Vanilla · atomic number 15,986, its rank

RustZero | BiWeekly | Friday Wipe |

Offline 216.201.72.18:27250 checked 22d ago

biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 120 0% full Room to join
7-day average0peak –
Rank · atomic number#15,986top 71%
Last wipe26d agobiweekly schedule
Next wipe1d 14hFri 30 Oct, 16:18 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 16:18 UTC, in 1d 14h. Its biweekly schedule tag · low confidence

usual gap2.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 1d 14hFri 30 Oct, 16:18 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 15d 14hFri 13 Nov, 16:18 UTC
  4. 29d 14hFri 27 Nov, 16:18 UTC
  5. 35d 16hThu 3 Dec, 19:00 UTCFW
  6. 43d 14hFri 11 Dec, 16:18 UTC

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:18 UTC26d ago 0 – running 0
Tue 29 Sep, 22:02 UTC29d ago 2 halved by day 1 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 53
    Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 40 on average 53/ 100
  2. 2 Jp [JP]初心者PVPサーバー… 1
    [JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average 1/ 100
  3. 3 Сл СЛАБЫЕ РЫЦАРИ … 1
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 1/ 200
  4. 4 Ru RUST ACADEMY #… 2
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average 2/ 200
  5. 5 Ru Rust Empires I… 9
    Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average 9/ 50
  6. 6 Ru [JP] RUST SOLO… 1
    [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 4 on average 1/ 20

Quick answers

from the figures on this page

Settings and map

What map is in play on RustZero | BiWeekly | Friday Wipe |?

The map on RustZero | BiWeekly | Friday Wipe | is procedural at size 2,500 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is RustZero | BiWeekly | Friday Wipe | configured, and what rules apply?

Nothing in the name of RustZero | BiWeekly | Friday Wipe | gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server facts

What region hosts RustZero | BiWeekly | Friday Wipe |?

Nothing about a region is published by RustZero | BiWeekly | Friday Wipe |. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 216.201.72.18:27250.

Which Rust version is RustZero | BiWeekly | Friday Wipe | on?

Rust network protocol 2634 and build 166652 on Linux is what RustZero | BiWeekly | Friday Wipe | uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustZero | BiWeekly | Friday Wipe | stay up, and how reliable is its uptime?

Right now RustZero | BiWeekly | Friday Wipe | is offline, with its last appearance 22 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does RustZero | BiWeekly | Friday Wipe | wipe, and how often?

The prediction for RustZero | BiWeekly | Friday Wipe | follows its tag, as too few wipes are on record to confirm the schedule. Due next on Friday 30 October at 16:18 UTC is its wipe. Counting back, the current world began 26 days 9 hours ago. Wipes every two weeks are what its tags set out.

How does RustZero | BiWeekly | Friday Wipe | look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Where it appears

Which meanings sit behind the tags on RustZero | BiWeekly | Friday Wipe |?

The game's server browser reads the tags RustZero | BiWeekly | Friday Wipe | publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp120 (Max players): 120 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustZero | BiWeekly | Friday Wipe | come up?

These themed Rust Data Lab lists carry RustZero | BiWeekly | Friday Wipe |: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

Against other Rust servers, where does RustZero | BiWeekly | Friday Wipe | place?

Player hours over the last week put RustZero | BiWeekly | Friday Wipe | at #15,986, inside the top 71% of ranked servers.

How full is RustZero | BiWeekly | Friday Wipe | right now?

RustZero | BiWeekly | Friday Wipe | is offline at the moment; the last sighting was 22 days 2 hours ago.

Connection

How can you connect to RustZero | BiWeekly | Friday Wipe |?

In Rust, press F1 and enter client.connect 216.201.72.18:27250. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://www.exzero.co.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,^b,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp120
Max players 120 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.