Element card · group Modded · atomic number 8,672, its rank
[RU] #2 HMAORUST|HARDCORE
Online 217.114.180.19:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 09:20 UTC, in 5d 14h. Its biweekly schedule tag · low confidence
Coming wipes
- 5d 14hWed 4 Nov, 09:20 UTC
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 19d 14hWed 18 Nov, 09:20 UTC
- 33d 14hWed 2 Dec, 09:20 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 09:20 UTC8d ago | 1 | – | running | 0 |
| Thu 15 Oct, 19:06 UTC14d ago | 1 | halved by day 2 | 5.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [RU] #2 HMAORUST|HARDCORE?
[RU] #2 HMAORUST|HARDCORE runs a procedural map of size 4,500; the game generates it.
What rules has [RU] #2 HMAORUST|HARDCORE set, and what settings are in force?
Nothing in the name of [RU] #2 HMAORUST|HARDCORE gives a gather rate. No group limit is published. Play runs as hardcore, Facepunch's toughest setting. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
What region hosts [RU] #2 HMAORUST|HARDCORE?
The name of [RU] #2 HMAORUST|HARDCORE points to Europe, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 217.114.180.19:28025.
On what Rust version does [RU] #2 HMAORUST|HARDCORE operate?
On Linux, [RU] #2 HMAORUST|HARDCORE is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does [RU] #2 HMAORUST|HARDCORE stay online?
[RU] #2 HMAORUST|HARDCORE is live as of now. According to the uptime it reports, the last restart was about 18 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 4 October 2026.
Does [RU] #2 HMAORUST|HARDCORE hold a steady performance?
In the last 48 hours, it averaged 222 server fps, with a low of 174. The entity count reached 115,322, including buildings, deployables and all other world items. Memory use peaked at 3,863 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on [RU] #2 HMAORUST|HARDCORE, and at what time?
Its tag guides the prediction, since [RU] #2 HMAORUST|HARDCORE's record holds too few wipes to confirm a schedule. Due next on Wednesday 4 November at 09:20 UTC is its wipe. 8 days 6 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.
On [RU] #2 HMAORUST|HARDCORE, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.
Tags, lists
Which meanings sit behind the tags on [RU] #2 HMAORUST|HARDCORE?
These are the tags [RU] #2 HMAORUST|HARDCORE makes public for the server browser to read: gmhardcore (Game mode): The rules are hardcore, which is harsher; mp150 (Max players): Player slots: 150; ts0 (Group limit): Team play is disabled; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^h (Hardcore): Hardcore mode from Facepunch, with fewer helpers and tougher survival; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does [RU] #2 HMAORUST|HARDCORE appear in?
You will find [RU] #2 HMAORUST|HARDCORE on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does [RU] #2 HMAORUST|HARDCORE place?
The seven-day player-hours table has [RU] #2 HMAORUST|HARDCORE at #8,672, in the top 39% of ranked servers.
What does the current player count on [RU] #2 HMAORUST|HARDCORE tell you?
[RU] #2 HMAORUST|HARDCORE currently shows 0 players across 150 slots. The week's figures average 0 players and top out at 1. Over 48 hours, the highest average fell at 05:00 UTC, at 0 players.
How to join
What is the way to join [RU] #2 HMAORUST|HARDCORE?
Open the console with F1 in Rust and type client.connect 217.114.180.19:28025. The Launch Rust button on this page does the same job through Steam.