Rust Data LabData lab · live
Live readings Servers11,894 Players101,584 Populated3,939 Fresh wipes · 3h404 Sampled every 5 min

Element card · group Modded · atomic number 15,327, its rank

[EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP

Online 217.160.242.7:28115 checked 12m ago

2x trio moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69%
Last wipe2d agono schedule published
Next wipe33mThu 29 Oct, 18:01 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, and #515 of the trio servers (top 82%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:01 UTC, in 33m. Every Monday at 19:01, every Thursday at 18:01 and every Friday at 00:05 UTC · high confidence

usual gap2.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 33mThu 29 Oct, 18:01 UTC
  2. 6hFri 30 Oct, 00:05 UTC
  3. 4d 1hMon 2 Nov, 19:01 UTC
  4. 7d 1hThu 5 Nov, 19:00 UTCFW
  5. 7d 6hFri 6 Nov, 00:05 UTC
  6. 11d 1hMon 9 Nov, 19:01 UTC
  7. 14d 0hThu 12 Nov, 18:01 UTC
  8. 14d 6hFri 13 Nov, 00:05 UTC

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctFri 23 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 01:05 UTC2d ago 0 – running 0
Mon 26 Oct, 19:01 UTC2d ago 0 – 0.3 days 0
Fri 23 Oct, 00:05 UTC6d ago 0 – 3.8 days 0
Thu 22 Oct, 18:01 UTC6d ago 0 – 0.3 days 0
Mon 19 Oct, 18:05 UTC9d ago 0 – 3 days 0
Fri 16 Oct, 00:05 UTC13d ago 1 halved by day 2 3.8 days 0
Thu 15 Oct, 18:05 UTC13d ago 1 – 0.3 days 0
Mon 12 Oct, 18:05 UTC16d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Mi MIRAGE RUST | … 26
    MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 257 on average 26/ 500
  2. 2 Wa WARBANDITS.GG … 840
    WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 225 on average 840/ 850
  3. 3 Ma Magic Rust #7 … 86
    Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 178 on average 86/ 130
  4. 4 Ma Magic Rust #24… 254
    Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 142 on average 254/ 320
  5. 5 Mi MIRAGE RUST | … 110
    MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 137 on average 110/ 350
  6. 6 Eu EU Limitless 2… 26
    EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 EU · trio · 2x · weekly · 65 on average 26/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?

[EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP runs a procedural map of size 3,500 with seed 254662952; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP configured, and what rules apply?

According to its name, [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP runs 2x gather. The group cap is 3 players (trio). survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?

No region tag is published by [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP; its name, though, points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 217.160.242.7:28115.

On what Rust version does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP operate?

Rust network protocol 2634 and build 167231 on Linux is what [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP stay up, and how reliable is its uptime?

[EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP is live as of now. About 15 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 9 October 2026.

How well does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP perform?

The last 48 hours show an average of 147 server fps and a minimum of 60. Buildings, deployables and everything else in the world added up to as many as 67,273 entities. Up to 2,621 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP wipe, and how often?

[EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP runs on a wipe rhythm of every Monday at 19:01, every Thursday at 18:01 and every Friday at 00:05 UTC. On Thursday 29 October at 18:01 UTC the next wipe falls due. 2 days 16 hours ago the current world was made.

On [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

Where it appears

What should you understand from the tags [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts3 (Group limit): The team limit is 3; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP come up?

The Rust Data Lab lists that include [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP are: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 3 days; Gather rate: 2x.

Population

How does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP compare with other servers in the rankings?

Player hours over the last week put [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP at #15,327, inside the top 69% of ranked servers. The trio ranking puts it at #515.

How full is [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP right now?

[EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP currently shows 0 players across 100 slots. Over seven days the mean player count is 0.

Connection

How can you connect to [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?

Open the console with F1 in Rust and type client.connect 217.160.242.7:28115. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts3,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts3
Group limit The team limit is 3.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.