Rust Data LabData lab · live
Live readings Servers11,835 Players94,909 Populated3,850 Fresh wipes · 3h528 Sampled every 5 min

Element card · group PvE · atomic number 1,624, its rank

JP-APOLLO-RUST-PVE-SERVER

Online 219.164.228.12:28015 checked 11m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 2/ 100 2% full Room to join
7-day average4peak 14
Rank · atomic number#1,624top 7%
Last wipe27d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap27.6 daysbetween real wipes
wipe-day peak26players, last three wipes
crowd held0%else halves by day 13

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 4 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:08 UTC FW27d ago 30 – running 1
Fri 4 Sep, 08:06 UTC55d ago 23 halved by day 13 27.6 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 宗门 [坚果PVE]宗门师徒/每日… 26
    [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 34 on average 26/ 100
  2. 2 爱酱 爱酱PVE|1服|十倍|死亡… 15
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 15/ 88
  3. 3 修仙 [熊猫PVE]修仙升级/召唤… 13
    [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 13/ 100
  4. 4 ちょ [JP]ちょっぴりHard-… 6
    [JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 6/ 100
  5. 5 原倍 【青岩-PVE服】原倍/萌新… 3
    【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average 3/ 200
  6. 6 新问 新问仙PVE/死亡不掉/萌新… 8
    新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 8/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on JP-APOLLO-RUST-PVE-SERVER?

JP-APOLLO-RUST-PVE-SERVER runs a procedural map of size 4,500 with seed 1739184776; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on JP-APOLLO-RUST-PVE-SERVER?

No gather rate appears in the name of JP-APOLLO-RUST-PVE-SERVER. Group size is capped at 16 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server details

In what location does JP-APOLLO-RUST-PVE-SERVER sit?

The name of JP-APOLLO-RUST-PVE-SERVER points to Asia, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 219.164.228.12:28015.

On what Rust version does JP-APOLLO-RUST-PVE-SERVER operate?

On Windows, JP-APOLLO-RUST-PVE-SERVER is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does JP-APOLLO-RUST-PVE-SERVER stay up, and how reliable is its uptime?

At the moment, JP-APOLLO-RUST-PVE-SERVER is online. The uptime it reports suggests it restarted roughly 22 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does JP-APOLLO-RUST-PVE-SERVER hold a steady performance?

In the last 48 hours, it averaged 47 server fps, with a low of 23. The maximum entity count was 203,019, covering buildings, deployables and all else in the world. The highest memory usage was 8,526 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does JP-APOLLO-RUST-PVE-SERVER wipe, and how often?

Wiping once a month with the force wipe is what JP-APOLLO-RUST-PVE-SERVER does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 21 hours ago. A monthly wipe schedule is what its tags publish.

How does JP-APOLLO-RUST-PVE-SERVER look on the day of a wipe?

Recent wipes on average reached 26 players at their busiest. 31 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 13 when it didn't hold.

Tags, lists

How should you read the tags on JP-APOLLO-RUST-PVE-SERVER?

The game's server browser reads the tags JP-APOLLO-RUST-PVE-SERVER publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts16 (Group limit): The team limit is 16; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does JP-APOLLO-RUST-PVE-SERVER appear in?

These themed Rust Data Lab lists carry JP-APOLLO-RUST-PVE-SERVER: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does JP-APOLLO-RUST-PVE-SERVER compare with other servers in the rankings?

The seven-day player-hours table has JP-APOLLO-RUST-PVE-SERVER at #1,624, in the top 7% of ranked servers.

How full is JP-APOLLO-RUST-PVE-SERVER right now?

At the moment JP-APOLLO-RUST-PVE-SERVER has 2 of its 100 slots filled. The week's figures average 4 players and top out at 14. The busiest point in the last 48 hours came at 10:00 UTC, averaging 9 players.

How to join

What is the way to join JP-APOLLO-RUST-PVE-SERVER?

You can connect by pressing F1 in Rust and entering client.connect 219.164.228.12:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/9AcbMCKcvd.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts16
Group limit The team limit is 16.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.