Rust Data LabData lab · live
Live readings Servers11,636 Players31,247 Populated2,768 Fresh wipes · 3h72 Sampled every 5 min

Element card · group PvE · atomic number 12,207, its rank

Bloody Mud

Online 220.253.227.74:28015 checked 11m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,207top 55%
Last wipe13h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75115:0017:0021:0023:0002:0004:00Wiped Wed 28 Oct, 15:39 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap19.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 24 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:39 UTC13h ago – – running 0
Thu 24 Sep, 11:01 UTC34d ago 1 halved by day 2 34.2 days 0
Sat 19 Sep, 11:23 UTC39d ago 1 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 205
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 251 on average 205/ 2,000
  2. 2 Br [EU] Brits PvE… 81
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average 81/ 2,000
  3. 3 Ch Chrayntopia ♡ … 86
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average 86/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 53
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 53/ 200
  5. 5 Re [PvE] Relic | … 36
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 36/ 300
  6. 6 Tr TRAVELER PVE [… 17
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 17/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Bloody Mud?

A procedural map runs on Bloody Mud, generated by the game.

What settings and rules apply on Bloody Mud?

No gather rate appears in the name of Bloody Mud. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.

Server facts

In what location does Bloody Mud sit?

There is no region on record for Bloody Mud. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 220.253.227.74:28015.

Which Rust version is Bloody Mud on?

Rust network protocol 2635 and build 168909 on Linux is what Bloody Mud uses. The protocol must match for you to join; Steam will update your game.

How dependable is Bloody Mud for staying online?

Right now, Bloody Mud is reachable. It was online for 8 of 168 hours in the last 7 full days, which is 5% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

When does Bloody Mud wipe, and how often?

There is no next wipe to predict for Bloody Mud, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 hours ago.

On Bloody Mud, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.5.

Lists and tags

What should you understand from the tags Bloody Mud carries?

The game's server browser reads the tags Bloody Mud publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Bloody Mud appear in?

These themed Rust Data Lab lists carry Bloody Mud: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

What position does Bloody Mud hold among Rust servers?

Player hours over the last week put Bloody Mud at #12,207, inside the top 55% of ranked servers.

How many players does Bloody Mud have at the moment?

At the moment Bloody Mud has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

Connection

What steps get you onto Bloody Mud?

You can connect by pressing F1 in Rust and entering client.connect 220.253.227.74:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.