Rust Data LabData lab · live
Live readings Servers11,803 Players69,659 Populated3,689 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Modded · atomic number 624, its rank

KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight

Online 23.27.211.145:28018 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 26/ 100 26% full Room to join
7-day average22peak 46
Rank · atomic number#624top 3%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak67players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctSat 19 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 58, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW26d ago 58 – running 58
Thu 1 Oct, 11:14 UTC26d ago 95+5 queue – 0.3 days 18
Sat 19 Sep, 08:03 UTC38d ago 48 held half 12.1 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 160
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 111 on average 160/ 999
  2. 2 Bu [NA] Builders … 138
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 88 on average 138/ 999
  3. 3 Ru [AU] Rusticate… 28
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 28/ 150
  4. 4 At Atlas // CSL -… 28
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average 28/ 100
  5. 5 Aq AQRUX RUST BUI… 20
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 20/ 100
  6. 6 In Intoxicated EU… 27
    Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 20 on average 27/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight runs a procedural map of size 4,000 with seed 1; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What rules has KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight set, and what settings are in force?

The name of KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight carries no gather rate. Groups top out at 8 players, the default for the game. minigames & battle royale is the game mode, arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

What region hosts KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

There is no region on record for KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 23.27.211.145:28018.

On what Rust version does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight operate?

On Linux, KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is running Rust network protocol 2635 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight stay online?

Right now, KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is reachable. The uptime it reports suggests it restarted roughly 4 days 23 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight known for smooth running?

In the last 48 hours, it averaged 30 server fps, with a low of 28. The maximum entity count was 13,536, covering buildings, deployables and all else in the world. The highest memory usage was 7,738 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight wipe, and how often?

There is no next wipe to predict for KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 4 hours ago.

How does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight look on the day of a wipe?

At their busiest, recent wipes averaged 67 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Where it appears

What should you understand from the tags KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight carries?

These are the tags KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^c (Creative): No gathering here, just sandbox building of your choosing; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot provided; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight appear in?

These themed Rust Data Lab lists carry KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight: Modded Rust servers, measured, Aim training servers, measured live, Battlefield servers, measured, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Population

What position does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight hold among Rust servers?

Player hours over the last week put KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight at #624, inside the top 3% of ranked servers.

What does the current player count on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight tell you?

At the moment KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight has 26 of its 100 slots filled. Averaged over the past week: 22 players, peaking at 46. The busiest point in the last 48 hours came at 20:00 UTC, averaging 37 players.

Connection

What is the way to join KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

You can connect by pressing F1 in Rust and entering client.connect 23.27.211.145:28018, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://koalakopters.gg.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^c,^e,^d,^i,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^c
Creative No gathering here, just sandbox building of your choosing.
^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP, with loot provided.
^i
Battlefield Quick, kit-based PvP at high rates.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.