Element card · group PvE · atomic number 15,523, its rank
Dying Light PvE
Offline 24.66.56.92:28018 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What settings and rules apply on Dying Light PvE?
No gather rate appears in the name of Dying Light PvE. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Dying Light PvE sit?
No region is published by Dying Light PvE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 24.66.56.92:28018.
What Rust version does Dying Light PvE currently run?
Rust network protocol 2633 and build 163794 on Windows is what Dying Light PvE uses. The protocol must match for you to join; Steam will update your game.
How reliably does Dying Light PvE stay online?
Right now Dying Light PvE is offline, with its last appearance 42 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on Dying Light PvE?
Too few wipes are on record for Dying Light PvE to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 46 days 7 hours ago.
Tags, lists
Which meanings sit behind the tags on Dying Light PvE?
These are the tags Dying Light PvE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Dying Light PvE appear in?
The Rust Data Lab lists that include Dying Light PvE are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Dying Light PvE place?
Dying Light PvE sits at #15,523 for seven-day player hours, placing it in the top – of ranked servers.
How many players does Dying Light PvE have at the moment?
Dying Light PvE is offline at the moment; the last sighting was 42 days 1 hours ago.
How to join
What steps get you onto Dying Light PvE?
You can connect by pressing F1 in Rust and entering client.connect 24.66.56.92:28018, or by pressing Launch Rust here, which starts the game through Steam and joins for you.