Element card · group Vanilla · atomic number 15,989, its rank
RedLava.World | Rust
Offline EU 3.27.38.18:29015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ми
МИНИ-КАРТА 2Х …
126
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 126/ 100
- 2 Re RETRO RUST #1 … 70
-
3
Ru
RustSpain.com …
19
RustSpain.com | EU Main 19/ 200
- 4 Ru 404 RUST 2Х|ДЛ… 64
-
5
Ru
404 RUST 2Х|ДЛ…
15
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 15/ 1,000
-
6
Ru
404 RUST 2Х|ДЛ…
14
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 14/ 1,000
Quick answers
from the figures on this pageMap and rules
What map is in play on RedLava.World | Rust?
The map on RedLava.World | Rust is procedural at size 3,500 with seed 12345, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on RedLava.World | Rust?
No gather rate appears in the name of RedLava.World | Rust. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts RedLava.World | Rust?
RedLava.World | Rust gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 3.27.38.18:29015 is the address it uses.
Which Rust version is RedLava.World | Rust on?
Rust network protocol 2634 and build 166652 on Linux is what RedLava.World | Rust uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does RedLava.World | Rust stay online?
Currently offline, RedLava.World | Rust was last seen 23 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.
Wipe schedule
When does RedLava.World | Rust wipe, and how often?
RedLava.World | Rust's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 7 hours ago.
Where it appears
What should you understand from the tags RedLava.World | Rust carries?
The game's server browser reads the tags RedLava.World | Rust publishes, which are gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does RedLava.World | Rust appear in?
These themed Rust Data Lab lists carry RedLava.World | Rust: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does RedLava.World | Rust compare with other servers in the rankings?
RedLava.World | Rust is #15,989 on seven-day player hours, #2,493 in Europe, and in the top 71% of all ranked servers.
What does the current player count on RedLava.World | Rust tell you?
No live signal from RedLava.World | Rust right now, which was last seen 23 days 21 hours ago.
How to join
How can you connect to RedLava.World | Rust?
In Rust, press F1 and enter client.connect 3.27.38.18:29015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://redlava.world.