Element card · group Modded · atomic number 13,768, its rank
#1
Offline 31.221.210.78:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on #1?
The map on #1 is procedural, made by the game.
How is #1 configured, and what rules apply?
The name of #1 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
What region hosts #1?
No region is published by #1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 31.221.210.78:28015.
On what Rust version does #1 operate?
On Windows, #1 is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does #1 stay online?
#1 is not online at the moment; the last sighting was 23 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.
Wipe days
When does #1 wipe, and how often?
Estimated from the force wipe is when #1 next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 26 days 7 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Where it appears
How should you read the tags on #1?
gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list #1 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does #1 appear in?
These themed Rust Data Lab lists carry #1: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, where does #1 place?
Player hours over the last week put #1 at #13,768, inside the top 61% of ranked servers.
How full is #1 right now?
The last recorded sighting of #1 was 23 days 7 hours ago, and it is offline now.
Connection
How can you connect to #1?
In Rust, press F1 and enter client.connect 31.221.210.78:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.