Rust Data LabData lab · live
Live readings Servers11,624 Players42,066 Populated3,050 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 8,199, its rank

[NL] RustNL | 3X

Online 31.56.25.76:28015 checked 14m ago

3x moddedcarbon
Join the experiment
Atomic mass · players now 0/ 125 0% full Room to join
7-day average0peak 2
Rank · atomic number#8,199top 37%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:42 UTC5d ago 1 – running 0
Thu 8 Oct, 18:07 UTC19d ago 1 halved by day 1 14 days 0
Wed 7 Oct, 13:12 UTC20d ago 1 – 1.2 days 1
Fri 2 Oct, 15:17 UTC25d ago 1 halved by day 1 4.9 days 1
Thu 1 Oct, 19:42 UTC FW26d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 3x … 405
    Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 390 on average 405/ 400
  2. 2 Vi Vital Rust - E… 143
    Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 171 on average 143/ 150
  3. 3 Ho HollowServers.… 30
    HollowServers.co EU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED EU · groups of 8+ · 3x · biweekly · 100 on average 30/ 150
  4. 4 Кл КЛАССИКА x3 | … 34
    КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3x EU · groups of 8+ · 3x · weekly · 93 on average 34/ 100
  5. 5 Up [EU] Upsurge M… 41
    [EU] Upsurge Main | 3x Vanilla | 27/10 EU · groups of 12+ · 3x · weekly · 91 on average 41/ 100
  6. 6 Ho HollowServers.… 1
    HollowServers.co EU 3x Solo/Duo|LootX3|JUST FULLWIPED EU · groups of 8+ · 3x · biweekly · 20 on average 1/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on [NL] RustNL | 3X?

A procedural map of size 3,500 with seed 1 runs on [NL] RustNL | 3X, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on [NL] RustNL | 3X?

According to its name, [NL] RustNL | 3X runs 3x gather. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server details

In what location does [NL] RustNL | 3X sit?

No region tag is published by [NL] RustNL | 3X; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 31.56.25.76:28015.

On what Rust version does [NL] RustNL | 3X operate?

On Linux, [NL] RustNL | 3X is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [NL] RustNL | 3X stay online?

At the moment, [NL] RustNL | 3X is online. According to the uptime it reports, the last restart was about 5 days 11 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 1 October 2026.

How well does [NL] RustNL | 3X perform?

Server fps averaged 178 over the last 48 hours, with 120 as the lowest. Buildings, deployables and everything else in the world added up to as many as 68,337 entities. The highest memory usage was 3,314 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on [NL] RustNL | 3X?

No next wipe can be predicted on [NL] RustNL | 3X: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 13 hours ago.

How does [NL] RustNL | 3X look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

How should you read the tags on [NL] RustNL | 3X?

The game's server browser reads the tags [NL] RustNL | 3X publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): It has 125 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [NL] RustNL | 3X appear in?

The Rust Data Lab lists that include [NL] RustNL | 3X are: 3x Rust servers, live, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.

Player counts

Against other Rust servers, where does [NL] RustNL | 3X place?

Player hours over the last week put [NL] RustNL | 3X at #8,199, inside the top 37% of ranked servers.

What does the current player count on [NL] RustNL | 3X tell you?

Of 125 slots, 0 are taken on [NL] RustNL | 3X right now. A seven-day sample gives 0 players on average and 2 at the top.

Getting on

What is the way to join [NL] RustNL | 3X?

You can connect by pressing F1 in Rust and entering client.connect 31.56.25.76:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp125
Max players It has 125 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.