Rust Data LabData lab · live
Live readings Servers11,675 Players48,284 Populated3,207 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 12,055, its rank

SIGMA RUST 2X

Offline 37.113.166.160:28015 checked 17d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average0peak –
Rank · atomic number#12,055top 54%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep27 Sep2 Oct7 Oct12 Oct17 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:23 UTC17d ago 2 – running 0
Fri 9 Oct, 17:36 UTC18d ago 4 – 0.8 days 1
Thu 8 Oct, 17:41 UTC19d ago 4 – 1 days 0
Thu 1 Oct, 15:09 UTC26d ago 0 – 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 383
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 720 on average 383/ 450
  2. 2 Vi Vital Rust - E… 220
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 539 on average 220/ 275
  3. 3 At Atlas - US 2X … 204
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 347 on average 204/ 250
  4. 4 Eu EU RENEGADE 2x… 98
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 323 on average 98/ 150
  5. 5 Ma Magic Rust #18… 8
    Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average 8/ 100
  6. 6 Mi MIRAGE RUST | … 124
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 297 on average 124/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on SIGMA RUST 2X?

A procedural map runs on SIGMA RUST 2X, generated by the game.

What rules has SIGMA RUST 2X set, and what settings are in force?

SIGMA RUST 2X carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does SIGMA RUST 2X sit?

Nothing about a region is published by SIGMA RUST 2X. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 37.113.166.160:28015.

On what Rust version does SIGMA RUST 2X operate?

Rust network protocol 2634 and build 167398 on Windows is what SIGMA RUST 2X uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does SIGMA RUST 2X stay online?

Right now SIGMA RUST 2X is offline, with its last appearance 17 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 22 September 2026.

Wipe days

When does SIGMA RUST 2X wipe, and how often?

No next wipe can be predicted on SIGMA RUST 2X: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 12 hours ago.

On SIGMA RUST 2X, what happens when wipe day arrives?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 6 hours in.

Where it appears

How should you read the tags on SIGMA RUST 2X?

These are the tags SIGMA RUST 2X makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does SIGMA RUST 2X appear in?

The Rust Data Lab lists that include SIGMA RUST 2X are: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player counts

Against other Rust servers, where does SIGMA RUST 2X place?

Player hours over the last week put SIGMA RUST 2X at #12,055, inside the top 54% of ranked servers.

What does the current player count on SIGMA RUST 2X tell you?

The last recorded sighting of SIGMA RUST 2X was 17 days 4 hours ago, and it is offline now.

Connection

How can you connect to SIGMA RUST 2X?

Open the console with F1 in Rust and type client.connect 37.113.166.160:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.