Rust Data LabData lab · live
Live readings Servers11,744 Players73,772 Populated3,676 Fresh wipes · 3h139 Sampled every 5 min

Element card · group Community · atomic number 15,962, its rank

MadMappersReferenceBuilder

Offline 37.153.157.216:56500 checked 23d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,962top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 673
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 673/ 725
  2. 2 Ru Rustoria.co - … 433
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 433/ 475
  3. 3 Ru Rustoria.co - … 40
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 40/ 250
  4. 4 Ru Rusty Moose |E… 54
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 54/ 250
  5. 5 Ru Rustoria.co - … 230
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 230/ 250
  6. 6 Ru Rustafied.com … 127
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 127/ 175

Quick answers

from the figures on this page

Map and rules

What map is in play on MadMappersReferenceBuilder?

Generated by the game, the map on MadMappersReferenceBuilder is procedural.

What rules has MadMappersReferenceBuilder set, and what settings are in force?

The name of MadMappersReferenceBuilder carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is MadMappersReferenceBuilder based in?

There is no region on record for MadMappersReferenceBuilder. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 37.153.157.216:56500.

On what Rust version does MadMappersReferenceBuilder operate?

Rust network protocol 2634 and build 166655 on Windows is what MadMappersReferenceBuilder uses. The protocol must match for you to join; Steam will update your game.

How dependable is MadMappersReferenceBuilder for staying online?

MadMappersReferenceBuilder is not online at the moment; the last sighting was 23 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

Wipe days

When does MadMappersReferenceBuilder wipe, and how often?

MadMappersReferenceBuilder's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 17 hours ago.

Where it appears

What should you understand from the tags MadMappersReferenceBuilder carries?

These are the tags MadMappersReferenceBuilder makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166655 (Build): The game build is 166655; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does MadMappersReferenceBuilder appear in?

You will find MadMappersReferenceBuilder on the following Rust Data Lab lists: Rust build and creative servers and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does MadMappersReferenceBuilder compare with other servers in the rankings?

The seven-day player-hours table has MadMappersReferenceBuilder at #15,962, in the top 71% of ranked servers.

What does the current player count on MadMappersReferenceBuilder tell you?

MadMappersReferenceBuilder is offline at the moment; the last sighting was 23 days 17 hours ago.

Getting on

What steps get you onto MadMappersReferenceBuilder?

Open the console with F1 in Rust and type client.connect 37.153.157.216:56500. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166655
Build The game build is 166655.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.