Rust Data LabData lab · live
Live readings Servers11,622 Players37,258 Populated2,894 Fresh wipes · 3h80 Sampled every 5 min

Element card · group Modded · atomic number 15,137, its rank

[RU] RadioWave | Solo/Duo | x2 | Weekly

Offline 37.18.21.226:28015 checked 13d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,137top 70%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:00 UTC13d ago 0 – running 1
Wed 14 Oct, 10:06 UTC14d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 390
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 810 on average 390/ 400
  2. 2 Vi Vital Rust - E… 171
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 601 on average 171/ 150
  3. 3 Eu EU RENEGADE 2x… 48
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average 48/ 150
  4. 4 Ma Magic Rust #18… 804
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 330 on average 804/ 870
  5. 5 Mi MIRAGE RUST | … 72
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average 72/ 1,000
  6. 6 Vi Vitality - EU … 40
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 303 on average 40/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on [RU] RadioWave | Solo/Duo | x2 | Weekly?

[RU] RadioWave | Solo/Duo | x2 | Weekly runs a procedural map of size 3,000 with seed 1234; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [RU] RadioWave | Solo/Duo | x2 | Weekly configured, and what rules apply?

[RU] RadioWave | Solo/Duo | x2 | Weekly carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

What region hosts [RU] RadioWave | Solo/Duo | x2 | Weekly?

No region tag is published by [RU] RadioWave | Solo/Duo | x2 | Weekly; its name, though, points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 37.18.21.226:28015.

On what Rust version does [RU] RadioWave | Solo/Duo | x2 | Weekly operate?

Rust network protocol 2634 and build 167781 on Windows is what [RU] RadioWave | Solo/Duo | x2 | Weekly uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [RU] RadioWave | Solo/Duo | x2 | Weekly stay online?

Right now [RU] RadioWave | Solo/Duo | x2 | Weekly is offline, with its last appearance 13 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 14 October 2026.

Wipe schedule

How often does a wipe happen on [RU] RadioWave | Solo/Duo | x2 | Weekly, and at what time?

The record holds too few of [RU] RadioWave | Solo/Duo | x2 | Weekly's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 6 hours ago the current world was made.

What does a typical wipe day on [RU] RadioWave | Solo/Duo | x2 | Weekly involve?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags [RU] RadioWave | Solo/Duo | x2 | Weekly carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list [RU] RadioWave | Solo/Duo | x2 | Weekly publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [RU] RadioWave | Solo/Duo | x2 | Weekly come up?

These themed Rust Data Lab lists carry [RU] RadioWave | Solo/Duo | x2 | Weekly: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

What position does [RU] RadioWave | Solo/Duo | x2 | Weekly hold among Rust servers?

[RU] RadioWave | Solo/Duo | x2 | Weekly sits at #15,137 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is [RU] RadioWave | Solo/Duo | x2 | Weekly right now?

The last recorded sighting of [RU] RadioWave | Solo/Duo | x2 | Weekly was 13 days 5 hours ago, and it is offline now.

How to join

How can you connect to [RU] RadioWave | Solo/Duo | x2 | Weekly?

Open the console with F1 in Rust and type client.connect 37.18.21.226:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://chastota913.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.