Rust Data LabData lab · live
Live readings Servers11,714 Players52,441 Populated3,325 Fresh wipes · 3h139 Sampled every 5 min

Element card · group Community · atomic number 13,808, its rank

My Server Name

Offline 37.215.2.84:28015 checked 25d ago

teams off hardcore
Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,808top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:36 UTC25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re Reddit.com/r/P… 11
    Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 8 on average 11/ 200
  2. 2 Fa [EU] Facepunch… 1
    [EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average 1/ 400
  3. 3 Fa [US East] Face… 3
    [US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 3/ 400
  4. 4 Ru Rustopia.gg - … 3
    Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average 3/ 75
  5. 5 Ru Rustafied.com … 1
    Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 1/ 100
  6. 6 Ru Rusticated.com… 2
    Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average 2/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on My Server Name?

A procedural map runs on My Server Name, generated by the game.

What rules has My Server Name set, and what settings are in force?

Nothing in the name of My Server Name gives a gather rate. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is My Server Name based in?

No region is published by My Server Name. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 37.215.2.84:28015.

Which Rust version is My Server Name on?

On Windows, My Server Name is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does My Server Name stay online?

Currently offline, My Server Name was last seen 25 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Wipe days

What is the wiping pattern on My Server Name?

Too few wipes are on record for My Server Name to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 8 hours ago the current world was made.

On My Server Name, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags My Server Name carries?

gmhardcore (Game mode): A harsher ruleset, hardcore; mp500 (Max players): 500 is the slot count; ts0 (Group limit): Teams are not available on this server; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): It runs build 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list My Server Name publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Server Name appear in?

These themed Rust Data Lab lists carry My Server Name: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Population

How does My Server Name compare with other servers in the rankings?

The seven-day player-hours table has My Server Name at #13,808, in the top 61% of ranked servers.

What does the current player count on My Server Name tell you?

No live signal from My Server Name right now, which was last seen 25 days 6 hours ago.

How to join

How can you connect to My Server Name?

In Rust, press F1 and enter client.connect 37.215.2.84:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166586,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp500
Max players 500 is the slot count.
ts0
Group limit Teams are not available on this server.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build It runs build 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.