Rust Data LabData lab · live
Live readings Servers11,624 Players41,406 Populated3,010 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Community · atomic number 5,967, its rank

My Server Name

Offline 37.215.43.158:28015 checked 17h ago

teams off hardcore
Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average1peak 1
Rank · atomic number#5,967top 27%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75108:0011:0014:0017:0012:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:53 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re Reddit.com/r/P… 6
    Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average 6/ 200
  2. 2 Fa [EU] Facepunch… 3
    [EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average 3/ 400
  3. 3 Ru Rustopia.gg - … 4
    Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average 4/ 75
  4. 4 Fa [US East] Face… 2
    [US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 2/ 400
  5. 5 Ru Rustafied.com … 7
    Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 7/ 100
  6. 6 Ru Rusticated.com… 1
    Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average 1/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on My Server Name?

Generated by the game, the map on My Server Name is procedural.

What rules has My Server Name set, and what settings are in force?

Nothing in the name of My Server Name gives a gather rate. The server publishes no limit on group size. Play runs as hardcore, Facepunch's toughest setting. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

What region hosts My Server Name?

There is no region on record for My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 37.215.43.158:28015 is the address it uses.

On what Rust version does My Server Name operate?

On Windows, My Server Name is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Server Name stay up, and how reliable is its uptime?

Currently offline, My Server Name was last seen 17 hours ago. For the last 4 full days, 24 of 96 hours were online, giving 25% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does My Server Name wipe, and how often?

The record holds too few of My Server Name's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 45 hours ago the current world was made.

Lists and tags

What should you understand from the tags My Server Name carries?

The game's server browser reads the tags My Server Name publishes, which are gmhardcore (Game mode): The rules are hardcore, which is harsher; mp500 (Max players): It has 500 slots; ts0 (Group limit): There is no team system here; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Server Name appear in?

The Rust Data Lab lists that include My Server Name are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 3 days.

Player counts

What position does My Server Name hold among Rust servers?

The seven-day player-hours table has My Server Name at #5,967, in the top 27% of ranked servers.

How full is My Server Name right now?

The last recorded sighting of My Server Name was 17 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.

Connection

How can you connect to My Server Name?

Open the console with F1 in Rust and type client.connect 37.215.43.158:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp500
Max players It has 500 slots.
ts0
Group limit There is no team system here.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.