Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Vanilla · atomic number 4,244, its rank

[EU] Rust.io - Main | Классика x1 | 30.10

Online EU 37.230.137.162:20550 checked 15m ago

1x biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 4
Rank · atomic number#4,244top 19% · #1537 in EU
Last wipe12h agobiweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123401:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 12:09 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608001:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 12:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap5.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak3players, last three wipes
crowd held75%else halves by day 3

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 13d 11hThu 12 Nov, 12:09 UTC
  3. 27d 11hThu 26 Nov, 12:09 UTC
  4. 34d 18hThu 3 Dec, 19:00 UTCFW
  5. 41d 11hThu 10 Dec, 12:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:09 UTC12h ago – – running 0
Thu 15 Oct, 12:28 UTC14d ago 2 – – 0
Thu 1 Oct, 18:13 UTC FW28d ago 4 halved by day 3 13.8 days 0
Fri 25 Sep, 23:51 UTC34d ago 2 held half 5.8 days 0
Tue 22 Sep, 11:38 UTC37d ago 12 held half 3.5 days 0
Mon 21 Sep, 18:53 UTC38d ago 12 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Сл СЛАБЫЕ РЫЦАРИ … 1
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 1/ 200
  2. 2 Ru RUST ACADEMY #… 2
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average 2/ 200
  3. 3 Pv [ESP][PVE] PAC… 10
    [ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026) EU · groups of 16+ · biweekly · 4 on average 10/ 50
  4. 4 Ре РЕЛАКС #2 Х2|Д… 7
    РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 7/ 200
  5. 5 Ru #1 [RU] РУССКИ… 3
    #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 3/ 300
  6. 6 Pu PurrRust|РУССК… 0
    PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average 0/ 80

Quick answers

from the figures on this page

Server setup

What map is in play on [EU] Rust.io - Main | Классика x1 | 30.10?

The map on [EU] Rust.io - Main | Классика x1 | 30.10 is procedural at size 3,500 with seed 4413, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [EU] Rust.io - Main | Классика x1 | 30.10 configured, and what rules apply?

[EU] Rust.io - Main | Классика x1 | 30.10 carries a 1x gather rate, as its name states. Groups top out at 30 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server details

In what location does [EU] Rust.io - Main | Классика x1 | 30.10 sit?

The EU tag is how [EU] Rust.io - Main | Классика x1 | 30.10 lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 37.230.137.162:20550.

What Rust version does [EU] Rust.io - Main | Классика x1 | 30.10 currently run?

On Linux, [EU] Rust.io - Main | Классика x1 | 30.10 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does [EU] Rust.io - Main | Классика x1 | 30.10 stay online?

[EU] Rust.io - Main | Классика x1 | 30.10 is live as of now. According to the uptime it reports, the last restart was about 7 hours ago. For the last 7 full days, 143 of 168 hours were online, giving 85% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

How well does [EU] Rust.io - Main | Классика x1 | 30.10 perform?

Server fps averaged 59 over the last 48 hours, with 47 as the lowest. Buildings, deployables and everything else in the world added up to as many as 71,681 entities. Up to 5,377 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on [EU] Rust.io - Main | Классика x1 | 30.10, and at what time?

Following the tag is the best the prediction can do for [EU] Rust.io - Main | Классика x1 | 30.10, whose record holds too few wipes to confirm its schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 12 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

How does [EU] Rust.io - Main | Классика x1 | 30.10 look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. 33 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Where it appears

What should you understand from the tags [EU] Rust.io - Main | Классика x1 | 30.10 carries?

The game's server browser reads the tags [EU] Rust.io - Main | Классика x1 | 30.10 publishes, which are gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It has 100 slots; ts30 (Group limit): The team limit is 30; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Rust.io - Main | Классика x1 | 30.10 come up?

You will find [EU] Rust.io - Main | Классика x1 | 30.10 on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Who is behind [EU] Rust.io - Main | Классика x1 | 30.10?

The rustio.ru hostname [EU] Rust.io - Main | Классика x1 | 30.10 publishes is shared with 1 other server we track, so one operator most likely runs them both.

Population

Against other Rust servers, where does [EU] Rust.io - Main | Классика x1 | 30.10 place?

[EU] Rust.io - Main | Классика x1 | 30.10 is #4,244 on seven-day player hours, #1,537 in Europe, and in the top 19% of all ranked servers.

How full is [EU] Rust.io - Main | Классика x1 | 30.10 right now?

At the moment [EU] Rust.io - Main | Классика x1 | 30.10 has 0 of its 100 slots filled. The week's figures average 0 players and top out at 4. Peak time in the past 48 hours: 17:00 UTC, when the average was 3 players.

How to join

How can you connect to [EU] Rust.io - Main | Классика x1 | 30.10?

In Rust, press F1 and enter client.connect 37.230.137.162:20550. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/GUFCEn5EsC.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts30,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players It has 100 slots.
ts30
Group limit The team limit is 30.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.