Rust Data LabData lab · live
Live readings Servers11,682 Players55,436 Populated3,376 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Vanilla · atomic number 1,221, its rank

[EU] Rust.io - Main | Классика x2 | 22.10

Online EU 45.136.205.103:20500 checked 8m ago

2x weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 6/ 300 2% full Room to join
7-day average7peak 28
Rank · atomic number#1,221top 5% · #495 in EU
Last wipe5d agoweekly schedule
Next wipe1d 1hThu 29 Oct, 12:06 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152011:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers, top 17% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:06 UTC, in 1d 1h. Its weekly schedule tag · low confidence

usual gap6.7 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak17players, last three wipes
crowd held40%else halves by day 5

Coming wipes

  1. 1d 1hThu 29 Oct, 12:06 UTC
  2. 8d 8hThu 5 Nov, 19:00 UTCFW
  3. 15d 1hThu 12 Nov, 12:06 UTC
  4. 22d 1hThu 19 Nov, 12:06 UTC
  5. 29d 1hThu 26 Nov, 12:06 UTC
  6. 36d 8hThu 3 Dec, 19:00 UTCFW
  7. 43d 1hThu 10 Dec, 12:06 UTC

The first 48 hours of its last wipes

Thu 22 OctWed 14 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:06 UTC5d ago 28 – running 1
Wed 14 Oct, 11:58 UTC13d ago 14 halved by day 5 8 days 2
Thu 8 Oct, 11:51 UTC19d ago 8 held half 6 days 0
Thu 1 Oct, 18:03 UTC FW26d ago 9 halved by day 4 6.7 days 5
Fri 25 Sep, 23:31 UTC32d ago 10 held half 5.8 days 0
Thu 17 Sep, 11:59 UTC40d ago 12 halved by day 7 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Mi MIRAGE RUST | … 294
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  2. 2 Mi MIRAGE RUST | … 57
    MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10 EU · groups of 300+ · 2x · weekly · 266 on average 57/ 500
  3. 3 Ma Magic Rust #14… 308
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 266 on average 308/ 360
  4. 4 Ma Magic Rust #13… 102
    Magic Rust #13 — Vanilla 2x | Pyccкий EU · groups of 300+ · 2x · weekly · 254 on average 102/ 200
  5. 5 Ро РОССИЯ X2 / ДЛ… 82
    РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 217 on average 82/ 100
  6. 6 Va VANILLA x2 | G… 31
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 127 on average 31/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [EU] Rust.io - Main | Классика x2 | 22.10?

A procedural map of size 3,500 with seed 471471404 runs on [EU] Rust.io - Main | Классика x2 | 22.10, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [EU] Rust.io - Main | Классика x2 | 22.10 configured, and what rules apply?

[EU] Rust.io - Main | Классика x2 | 22.10 carries a 2x gather rate, as its name states. You get up to 30 players per group. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

In what location does [EU] Rust.io - Main | Классика x2 | 22.10 sit?

With its EU tag, [EU] Rust.io - Main | Классика x2 | 22.10 places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 45.136.205.103:20500.

Which Rust version is [EU] Rust.io - Main | Классика x2 | 22.10 on?

On Linux, [EU] Rust.io - Main | Классика x2 | 22.10 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [EU] Rust.io - Main | Классика x2 | 22.10 stay up, and how reliable is its uptime?

At the moment, [EU] Rust.io - Main | Классика x2 | 22.10 is online. About 3 days 19 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 160 of 168 hours were online, giving 95% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [EU] Rust.io - Main | Классика x2 | 22.10 hold a steady performance?

In the last 48 hours, it averaged 211 server fps, with a low of 177. Buildings, deployables and everything else in the world added up to as many as 88,403 entities. Up to 5,262 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on [EU] Rust.io - Main | Классика x2 | 22.10?

The prediction for [EU] Rust.io - Main | Классика x2 | 22.10 follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Thursday 29 October at 12:06 UTC. The world it is running now dates from 5 days 22 hours ago. Its tags carry a weekly wipe schedule.

On [EU] Rust.io - Main | Классика x2 | 22.10, what happens when wipe day arrives?

At their busiest, recent wipes averaged 17 players. 8 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. The crowd fell below half by day 5 when it didn't hold.

Where it appears

What should you understand from the tags [EU] Rust.io - Main | Классика x2 | 22.10 carries?

These are the tags [EU] Rust.io - Main | Классика x2 | 22.10 makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp300 (Max players): 300 is the slot count; ts30 (Group limit): The team limit is 30; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU] Rust.io - Main | Классика x2 | 22.10 appear in?

The Rust Data Lab lists that include [EU] Rust.io - Main | Классика x2 | 22.10 are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Who is behind [EU] Rust.io - Main | Классика x2 | 22.10?

The rustio.ru hostname [EU] Rust.io - Main | Классика x2 | 22.10 publishes is shared with 1 other server we track, so one operator most likely runs them both.

Population

Against other Rust servers, where does [EU] Rust.io - Main | Классика x2 | 22.10 place?

[EU] Rust.io - Main | Классика x2 | 22.10 is #1,221 on seven-day player hours, #495 in Europe, and in the top 5% of all ranked servers.

How many players does [EU] Rust.io - Main | Классика x2 | 22.10 have at the moment?

[EU] Rust.io - Main | Классика x2 | 22.10 currently shows 6 players across 300 slots. Averaged over the past week: 7 players, peaking at 28. Peak time in the past 48 hours: 16:00 UTC, when the average was 16 players.

How to join

What is the way to join [EU] Rust.io - Main | Классика x2 | 22.10?

You can connect by pressing F1 in Rust and entering client.connect 45.136.205.103:20500, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/GUFCEn5EsC.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts30,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp300
Max players 300 is the slot count.
ts30
Group limit The team limit is 30.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.