Rust Data LabData lab · live
Live readings Servers11,908 Players102,404 Populated3,970 Fresh wipes · 3h409 Sampled every 5 min

Element card · group Vanilla · atomic number 8,081, its rank

RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10

Online EU 37.230.137.172:20900 checked 9m ago

3x weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak 2
Rank · atomic number#8,081top 36% · #2090 in EU
Last wipe27d agoweekly schedule
Next wipe15hFri 30 Oct, 09:14 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:14 UTC, in 15h. Its weekly schedule tag · low confidence

usual gap10.9 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 15hFri 30 Oct, 09:14 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 7d 15hFri 6 Nov, 09:14 UTC
  4. 14d 15hFri 13 Nov, 09:14 UTC
  5. 21d 15hFri 20 Nov, 09:14 UTC
  6. 28d 15hFri 27 Nov, 09:14 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 35d 15hFri 4 Dec, 09:14 UTC

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:14 UTC27d ago 3 – running 0
Mon 21 Sep, 11:25 UTC38d ago 4 halved by day 7 10.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 3x … 581
    Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 386 on average 581/ 650
  2. 2 Vi Vital Rust - E… 257
    Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 179 on average 257/ 325
  3. 3 Up [EU] Upsurge M… 77
    [EU] Upsurge Main | 3x Vanilla | 27/10 EU · groups of 12+ · 3x · weekly · 96 on average 77/ 100
  4. 4 Кл КЛАССИКА x3 | … 48
    КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3x EU · groups of 8+ · 3x · weekly · 96 on average 48/ 100
  5. 5 Кл Классика x3 дл… 22
    Классика x3 для НОВИЧКОВ |Loot+|BigBoyRust| EU · groups of 8+ · 3x · weekly · 10 on average 22/ 200
  6. 6 St [CCCP] STALIN … 1
    [CCCP] STALIN RUST [TRIO|X3|LOOT+] 28.10 EU · groups of 8+ · 3x · weekly · 1 on average 1/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

A procedural map of size 3,000 with seed 448763601 runs on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 set, and what settings are in force?

RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 carries a 3x gather rate, as its name states. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server details

In what location does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 sit?

With its EU tag, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 37.230.137.172:20900.

On what Rust version does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 operate?

On Linux, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 for staying online?

At the moment, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 is online. The uptime it reports suggests it restarted roughly 10 hours ago. It was online for 159 of 168 hours in the last 7 full days, which is 95% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 known for smooth running?

The last 48 hours show an average of 235 server fps and a minimum of 226. The maximum entity count was 48,714, covering buildings, deployables and all else in the world. Memory use peaked at 2,460 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

Its tag guides the prediction, since RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10's record holds too few wipes to confirm a schedule. The wipe after this one is due on Friday 30 October at 09:14 UTC. The world it is running now dates from 27 days 5 hours ago. The tags state that wipes happen weekly.

What does a typical wipe day on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 involve?

Averaged across its recent wipes, the busiest point drew 4 players. 13 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 7 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

These are the tags RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): It has 150 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 appear in?

These themed Rust Data Lab lists carry RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10: 3x Rust servers, live, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.

Population

What position does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 hold among Rust servers?

Player hours for the past seven days give RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 #8,081, #2,090 in Europe, and a place in the top 36% of ranked servers.

How many players does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 have at the moment?

At the moment RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 has 0 of its 150 slots filled. The week's figures average 0 players and top out at 2. Peak time in the past 48 hours: 04:00 UTC, when the average was 1 players.

Connection

What steps get you onto RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

In Rust, press F1 and enter client.connect 37.230.137.172:20900. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit http://retrorust.store.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp150
Max players It has 150 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.