Rust Data LabData lab · live
Live readings Servers11,874 Players87,370 Populated3,991 Fresh wipes · 3h172 Sampled every 5 min

Element card · group PvE · atomic number 1,428, its rank

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport

Online 37.26.136.61:28015 checked 10m ago

2x biweekly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 4/ 200 2% full Room to join
7-day average5peak 15
Rank · atomic number#1,428top 6%
Last wipe12d agobiweekly schedule
Next wipe5d 13hMon 2 Nov, 10:07 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 10:07 UTC, in 5d 13h. Its biweekly schedule tag · low confidence

usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak12players, last three wipes
crowd held33%else halves by day 8.5

Coming wipes

  1. 5d 13hMon 2 Nov, 10:07 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 19d 13hMon 16 Nov, 10:07 UTC
  4. 33d 13hMon 30 Nov, 10:07 UTC
  5. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctThu 15 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 10:07 UTC8d ago 12 – running 4
Sun 18 Oct, 22:38 UTC8d ago 12 – 0.5 days 0
Thu 15 Oct, 17:06 UTC12d ago 11 held half 3.2 days 3
Thu 1 Oct, 18:56 UTC FW26d ago 15 halved by day 10 13.9 days 4
Thu 17 Sep, 18:19 UTC40d ago 14 halved by day 7 14 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport runs a procedural map of size 4,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: MoldovaPVE.

What rules has MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport set, and what settings are in force?

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

Which location is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport based in?

There is no region on record for MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 37.26.136.61:28015 is the address it uses.

Which Rust version is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport on?

Rust network protocol 2635 and build 168909 on Windows is what MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport for staying online?

At the moment, MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport is online. According to the uptime it reports, the last restart was about 2 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport perform?

The last 48 hours show an average of 35 server fps and a minimum of 4. Buildings, deployables and everything else in the world added up to as many as 165,651 entities. Up to 3,634 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport, and at what time?

Its tag guides the prediction, since MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport's record holds too few wipes to confirm a schedule. Due next on Monday 2 November at 10:07 UTC is its wipe. The world it is running now dates from 12 days 3 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

What does a typical wipe day on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport involve?

Recent wipes on average reached 12 players at their busiest. 7 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the other cases, half the peak was lost by day 8.5.

Where it appears

How should you read the tags on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

These are the tags MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Player slots: 200; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport appear in?

You will find MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player numbers

What position does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport hold among Rust servers?

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport sits at #1,428 for seven-day player hours, placing it in the top 6% of ranked servers.

How full is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport right now?

Of 200 slots, 4 are taken on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport right now. The week's figures average 5 players and top out at 15. The busiest point in the last 48 hours came at 18:00 UTC, averaging 9 players.

Connection

How can you connect to MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

In Rust, press F1 and enter client.connect 37.26.136.61:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players Player slots: 200.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.