Rust Data LabData lab · live
Live readings Servers11,781 Players76,222 Populated3,531 Fresh wipes · 3h245 Sampled every 5 min

Element card · group Vanilla · atomic number 4,782, its rank

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight

Online NA 38.80.8.5:28015 checked 7m ago

3x weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 60 0% full Room to join
7-day average0peak 4
Rank · atomic number#4,782top 21% · #812 in NA
Last wipe4h agoweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75123:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 18:04 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 18:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held60%else halves by day 4.5

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 18:04 UTC
  3. 20d 19hThu 19 Nov, 18:04 UTC
  4. 27d 19hThu 26 Nov, 18:04 UTC
  5. 34d 20hThu 3 Dec, 19:00 UTCFW
  6. 41d 19hThu 10 Dec, 18:04 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:04 UTC4h ago – – running 0
Thu 22 Oct, 18:04 UTC7d ago 4 – – 0
Thu 15 Oct, 18:05 UTC14d ago 3 halved by day 5 7 days 0
Thu 8 Oct, 18:04 UTC21d ago 3 held half 7 days 0
Thu 1 Oct, 18:56 UTC FW28d ago 4 held half 7 days 0
Thu 24 Sep, 18:05 UTC35d ago 2 held half 7 days 0
Thu 17 Sep, 18:05 UTC42d ago 6 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

The map on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is procedural at size 3,000 with seed 1038311493, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight carries a 3x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

About the server

What region hosts RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

With its NA tag, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 38.80.8.5:28015 is the address it uses.

Which Rust version is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight on?

On Linux, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight stay online?

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is live as of now. About 2 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight perform?

The last 48 hours show an average of 198 server fps and a minimum of 119. Buildings, deployables and everything else in the world added up to as many as 55,027 entities. Memory use peaked at 2,950 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs on a wipe rhythm of every Thursday at 18:04 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 4 hours ago the current world was made. Its tags carry a weekly wipe schedule.

How does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 3 hours after it began. Above half the peak until the next wipe: that held in 60% of its recent wipes. Where it did not hold, the crowd dropped below half by day 4.5.

Where it appears

What should you understand from the tags RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight carries?

The game's server browser reads the tags RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp60 (Max players): Player slots: 60; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): North America is where the browser lists this server; oxidation (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight appear in?

You will find RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight on the following Rust Data Lab lists: 3x Rust servers, live, Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 3x.

Population

How does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight compare with other servers in the rankings?

Player hours for the past seven days give RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight #4,782, #812 in North America, and a place in the top 21% of ranked servers.

How full is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight right now?

Of 60 slots, 0 are taken on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight right now. Averaged over the past week: 0 players, peaking at 4. Over 48 hours, the highest average fell at 00:00 UTC, at 0 players.

Connection

How can you connect to RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?

You can connect by pressing F1 in Rust and entering client.connect 38.80.8.5:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://playrustedroad.com.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode Standard Rust survival is the game here.
mp60
Max players Player slots: 60.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America North America is where the browser lists this server.

Other

oxidation
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.