Element card · group Community · atomic number 15,849, its rank
测试测试
Offline 39.144.114.129:20000 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on 测试测试?
The map on 测试测试 is procedural, made by the game.
What settings and rules apply on 测试测试?
Nothing in the name of 测试测试 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
Which location is 测试测试 based in?
The name of 测试测试 points to Asia, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 39.144.114.129:20000 is the address it uses.
On what Rust version does 测试测试 operate?
Rust network protocol 2632 and build 162434 on Linux is what 测试测试 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does 测试测试 stay up, and how reliable is its uptime?
测试测试 is not online at the moment; the last sighting was 19 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.
Wipe days
What is the wiping pattern on 测试测试?
Too few wipes are on record for 测试测试 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 57 days 5 hours ago.
Where it appears
How should you read the tags on 测试测试?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs162434 (Build): Build number: 162434; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list 测试测试 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does 测试测试 come up?
These themed Rust Data Lab lists carry 测试测试: Rust community servers, measured. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does 测试测试 compare with other servers in the rankings?
测试测试 sits at #15,849 for seven-day player hours, placing it in the top 72% of ranked servers.
How many players does 测试测试 have at the moment?
No live signal from 测试测试 right now, which was last seen 19 days 5 hours ago.
Getting on
What is the way to join 测试测试?
You can connect by pressing F1 in Rust and entering client.connect 39.144.114.129:20000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.