Element card · group Community · atomic number 16,757, its rank
测试测试
Offline 39.144.114.138:20000 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on 测试测试?
The map on 测试测试 is procedural, made by the game.
How is 测试测试 configured, and what rules apply?
Nothing in the name of 测试测试 gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
Which location is 测试测试 based in?
The name of 测试测试 points to Asia, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 39.144.114.138:20000.
On what Rust version does 测试测试 operate?
On Linux, 测试测试 is running Rust network protocol 2632 and build 162434. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does 测试测试 stay online?
Currently offline, 测试测试 was last seen 29 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on 测试测试, and at what time?
The record holds too few of 测试测试's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 57 days 2 hours ago.
Tags, lists
How should you read the tags on 测试测试?
These are the tags 测试测试 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): To join, your game must match protocol 2632; cs162434 (Build): It runs build 162434; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does 测试测试 appear in?
You will find 测试测试 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does 测试测试 place?
测试测试 sits at #16,757 for seven-day player hours, placing it in the top 70% of ranked servers.
How full is 测试测试 right now?
测试测试 is offline at the moment; the last sighting was 29 days 7 hours ago.
How to join
How can you connect to 测试测试?
You can connect by pressing F1 in Rust and entering client.connect 39.144.114.138:20000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.