Element card · group Community · atomic number 15,916, its rank
测试测试
Offline 39.144.114.140:20000 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on 测试测试?
Generated by the game, the map on 测试测试 is procedural.
How is 测试测试 configured, and what rules apply?
Nothing in the name of 测试测试 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
About the server
Which location is 测试测试 based in?
Going by its name rather than a tag, 测试测试 points to Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 39.144.114.140:20000.
On what Rust version does 测试测试 operate?
Rust network protocol 2632 and build 162434 on Linux is what 测试测试 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does 测试测试 stay up, and how reliable is its uptime?
Currently offline, 测试测试 was last seen 27 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 25 September 2026.
Wipe days
What is the wiping pattern on 测试测试?
测试测试's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 56 days 18 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on 测试测试?
The game's server browser reads the tags 测试测试 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs162434 (Build): Build number: 162434; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does 测试测试 appear in?
These themed Rust Data Lab lists carry 测试测试: Rust community servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does 测试测试 place?
The seven-day player-hours table has 测试测试 at #15,916, in the top 69% of ranked servers.
How full is 测试测试 right now?
The last recorded sighting of 测试测试 was 27 days 11 hours ago, and it is offline now.
How to join
How can you connect to 测试测试?
You can connect by pressing F1 in Rust and entering client.connect 39.144.114.140:20000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.