Element card · group Community · atomic number 16,434, its rank
测试测试
Offline 39.144.114.143:20000 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on 测试测试?
The map on 测试测试 is procedural, made by the game.
What settings and rules apply on 测试测试?
The name of 测试测试 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
About the server
Which location is 测试测试 based in?
Going by its name rather than a tag, 测试测试 points to Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 39.144.114.143:20000.
On what Rust version does 测试测试 operate?
On Linux, 测试测试 is running Rust network protocol 2632 and build 162434. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does 测试测试 stay online?
测试测试 is not online at the moment; the last sighting was 34 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 25 September 2026.
Wipes and resets
What is the wiping pattern on 测试测试?
Too few wipes are on record for 测试测试 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 56 days 18 hours ago the current world was made.
Lists and tags
How should you read the tags on 测试测试?
The game's server browser reads the tags 测试测试 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs162434 (Build): Build number: 162434; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does 测试测试 come up?
These themed Rust Data Lab lists carry 测试测试: Rust community servers, measured. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does 测试测试 compare with other servers in the rankings?
Player hours over the last week put 测试测试 at #16,434, inside the top 71% of ranked servers.
What does the current player count on 测试测试 tell you?
测试测试 is offline at the moment; the last sighting was 34 days ago.
Connection
How can you connect to 测试测试?
In Rust, press F1 and enter client.connect 39.144.114.143:20000. Or click Launch Rust here to open Rust via Steam and connect automatically.