Element card · group Modded · atomic number 15,895, its rank
BotWorld II ZoneWar
Offline NA 40.160.20.231:29015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW27d ago | 1 | – | running | 0 |
| Sat 26 Sep, 19:11 UTC32d ago | 2 | held half | 5 days | 0 |
| Fri 18 Sep, 12:17 UTC40d ago | 1 | halved by day 1 | 8.3 days | 1 |
| Thu 17 Sep, 21:03 UTC41d ago | 1 | – | 0.6 days | 0 |
| Thu 17 Sep, 13:19 UTC41d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on BotWorld II ZoneWar?
A procedural map of size 2,750 with seed 414299023 runs on BotWorld II ZoneWar, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on BotWorld II ZoneWar?
No gather rate appears in the name of BotWorld II ZoneWar. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
Which location is BotWorld II ZoneWar based in?
BotWorld II ZoneWar gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 40.160.20.231:29015 is the address it uses.
What Rust version does BotWorld II ZoneWar currently run?
Rust network protocol 2634 and build 166586 on Windows is what BotWorld II ZoneWar uses. The protocol must match for you to join; Steam will update your game.
Does BotWorld II ZoneWar stay up, and how reliable is its uptime?
BotWorld II ZoneWar is not online at the moment; the last sighting was 26 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipe schedule
What is the wiping pattern on BotWorld II ZoneWar?
Wiping once a month with the force wipe is what BotWorld II ZoneWar does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 13 hours ago. A monthly wipe schedule is what its tags publish.
What does a typical wipe day on BotWorld II ZoneWar involve?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 3 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Where it appears
What should you understand from the tags BotWorld II ZoneWar carries?
These are the tags BotWorld II ZoneWar makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): North America is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does BotWorld II ZoneWar appear in?
These themed Rust Data Lab lists carry BotWorld II ZoneWar: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does BotWorld II ZoneWar hold among Rust servers?
Seven-day player hours place BotWorld II ZoneWar at #15,895 overall, #1,579 in North America and in the top 70% of ranked servers.
How many players does BotWorld II ZoneWar have at the moment?
No live signal from BotWorld II ZoneWar right now, which was last seen 26 days 20 hours ago.
Getting on
What is the way to join BotWorld II ZoneWar?
Open the console with F1 in Rust and type client.connect 40.160.20.231:29015. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/5NzyCDXe5z.
