Element card · group Modded · atomic number 15,349, its rank
[SEA]128Hz|phrinj|PVP/RP|Vanilla+
Offline NA · us2 40.160.241.203:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:39 UTC11d ago | 1 | – | running | 0 |
| Fri 16 Oct, 20:53 UTC12d ago | 1 | – | 0.9 days | 1 |
| Tue 13 Oct, 13:32 UTC15d ago | 1 | held half | 3.3 days | 1 |
| Thu 8 Oct, 01:39 UTC20d ago | 1 | – | 5.5 days | 1 |
| Wed 7 Oct, 16:58 UTC21d ago | 1 | – | 0.4 days | 0 |
| Mon 5 Oct, 15:23 UTC23d ago | 2 | held half | 2.1 days | 0 |
| Sun 4 Oct, 09:56 UTC24d ago | 3 | – | 1.2 days | 0 |
| Sun 4 Oct, 01:36 UTC24d ago | 3 | – | 0.3 days | 0 |
| Fri 2 Oct, 05:43 UTC26d ago | 0 | – | 1.8 days | 0 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 1 | – | 0.5 days | 0 |
| Thu 1 Oct, 11:04 UTC27d ago | 1 | – | 0.3 days | 1 |
| Wed 30 Sep, 10:06 UTC28d ago | 1 | – | 1 days | 1 |
| Fri 25 Sep, 09:04 UTC33d ago | 2 | held half | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
A procedural map of size 2,500 with seed 7721094 runs on [SEA]128Hz|phrinj|PVP/RP|Vanilla+, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has [SEA]128Hz|phrinj|PVP/RP|Vanilla+ set, and what settings are in force?
Nothing in the name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server details
What region hosts [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
In North America, with the NA tag, is where [SEA]128Hz|phrinj|PVP/RP|Vanilla+ lists itself, and the region code it gives is us2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 40.160.241.203:28015.
On what Rust version does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ operate?
On Linux, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ for staying online?
Right now [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline, with its last appearance 35 hours ago. For the last 7 full days, 111 of 168 hours were online, giving 66% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
The only wipe on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 11 days 3 hours ago. A monthly wipe schedule is what its tags publish.
What does a typical wipe day on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ involve?
Averaged across its recent wipes, the busiest point drew 1 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Lists and tags
Which meanings sit behind the tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
The game's server browser reads the tags [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $rus2 (Region code): The server's code for its region is us2; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): North America is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appear in?
These themed Rust Data Lab lists carry [SEA]128Hz|phrinj|PVP/RP|Vanilla+: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player counts
What position does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ hold among Rust servers?
[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is #15,349 on seven-day player hours, #1,520 in North America, and in the top 69% of all ranked servers.
How many players does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ have at the moment?
No live signal from [SEA]128Hz|phrinj|PVP/RP|Vanilla+ right now, which was last seen 35 hours ago. Over seven days the mean player count is 0.
Connection
What is the way to join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Open the console with F1 in Rust and type client.connect 40.160.241.203:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.
