Rust Data LabData lab · live
Live readings Servers11,898 Players102,212 Populated3,932 Fresh wipes · 3h403 Sampled every 5 min

Element card · group Community · atomic number 15,327, its rank

PPP-僵尸/突袭/事件/车队 非常不纯净PVE

Online 43.249.192.111:6037 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5.5

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:53 UTC18d ago 2 – running 0
Sat 10 Oct, 12:25 UTC19d ago 2 – 0.7 days 0
Tue 6 Oct, 12:52 UTC23d ago 3 halved by day 3 4 days 1
Tue 6 Oct, 01:37 UTC23d ago 3 – 0.5 days 0
Wed 23 Sep, 13:16 UTC36d ago 2 halved by day 8 12.5 days 0
Tue 22 Sep, 13:57 UTC37d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 388
    Rustoria.co - SEA Main EA · groups of 16+ · weekly · 181 on average 388/ 450
  2. 2 Ja Japan Tokyo - … 17
    Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average 17/ 550
  3. 3 Ru Rustoria.co - … 63
    Rustoria.co - SEA Long EA · groups of 12+ · monthly · 102 on average 63/ 200
  4. 4 Ru Rustafied.com … 179
    Rustafied.com - SEA Main EA · groups of 16+ · weekly · 81 on average 179/ 450
  5. 5 Ja Japan Beginner… 11
    Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 53 on average 11/ 200
  6. 6 Si [ASIA] Siam Ru… 108
    [ASIA] Siam Rust | Vanilla | Weekly EA · groups of 8+ · weekly · 39 on average 108/ 180

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

The name of PPP-僵尸/突袭/事件/车队 非常不纯净PVE carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is PPP-僵尸/突袭/事件/车队 非常不纯净PVE based in?

Going by its name rather than a tag, PPP-僵尸/突袭/事件/车队 非常不纯净PVE points to Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 43.249.192.111:6037 is the address it uses.

What Rust version does PPP-僵尸/突袭/事件/车队 非常不纯净PVE currently run?

On Linux, PPP-僵尸/突袭/事件/车队 非常不纯净PVE is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does PPP-僵尸/突袭/事件/车队 非常不纯净PVE stay up, and how reliable is its uptime?

Right now, PPP-僵尸/突袭/事件/车队 非常不纯净PVE is reachable. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipes and resets

When does PPP-僵尸/突袭/事件/车队 非常不纯净PVE wipe, and how often?

No next wipe can be predicted on PPP-僵尸/突袭/事件/车队 非常不纯净PVE: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 12 hours ago.

How does PPP-僵尸/突袭/事件/车队 非常不纯净PVE look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 5.5.

Lists and tags

How should you read the tags on PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

These are the tags PPP-僵尸/突袭/事件/车队 非常不纯净PVE makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does PPP-僵尸/突袭/事件/车队 非常不纯净PVE come up?

These themed Rust Data Lab lists carry PPP-僵尸/突袭/事件/车队 非常不纯净PVE: Rust community servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does PPP-僵尸/突袭/事件/车队 非常不纯净PVE place?

PPP-僵尸/突袭/事件/车队 非常不纯净PVE sits at #15,327 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on PPP-僵尸/突袭/事件/车队 非常不纯净PVE tell you?

PPP-僵尸/突袭/事件/车队 非常不纯净PVE currently shows 0 players across 50 slots. The seven-day average for this server is 0 players.

How to join

What is the way to join PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

In Rust, press F1 and enter client.connect 43.249.192.111:6037. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.