Rust Data LabData lab · live
Live readings Servers11,893 Players98,350 Populated3,934 Fresh wipes · 3h402 Sampled every 5 min

Element card · group Community · atomic number 15,382, its rank

ZYTeam Rust服务器

Offline 43.249.194.101:28015 checked 16d ago

Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,382top 71%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 406
    Rustoria.co - SEA Main EA · groups of 16+ · weekly · 181 on average 406/ 450
  2. 2 Ja Japan Tokyo - … 14
    Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average 14/ 550
  3. 3 Ru Rustoria.co - … 66
    Rustoria.co - SEA Long EA · groups of 12+ · monthly · 102 on average 66/ 200
  4. 4 Ru Rustafied.com … 173
    Rustafied.com - SEA Main EA · groups of 16+ · weekly · 81 on average 173/ 450
  5. 5 Ru Rustoria.co - … 72
    Rustoria.co - SEA Medium | JUST WIPED 29.10 EA · no group limit · 65 on average 72/ 100
  6. 6 Ja Japan Beginner… 21
    Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 53 on average 21/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on ZYTeam Rust服务器?

ZYTeam Rust服务器 runs a procedural map of size 3,500 with seed 12345; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on ZYTeam Rust服务器?

Nothing in the name of ZYTeam Rust服务器 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts ZYTeam Rust服务器?

The name of ZYTeam Rust服务器 points to Asia, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 43.249.194.101:28015.

What Rust version does ZYTeam Rust服务器 currently run?

On Windows, ZYTeam Rust服务器 is running Rust network protocol 2634 and build 167584. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does ZYTeam Rust服务器 stay online?

ZYTeam Rust服务器 is not online at the moment; the last sighting was 16 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 12 October 2026.

Wipe days

What is the wiping pattern on ZYTeam Rust服务器?

ZYTeam Rust服务器's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 16 days 23 hours ago the current world was made.

Lists and tags

How should you read the tags on ZYTeam Rust服务器?

gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list ZYTeam Rust服务器 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ZYTeam Rust服务器 come up?

The Rust Data Lab lists that include ZYTeam Rust服务器 are: Rust community servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does ZYTeam Rust服务器 hold among Rust servers?

Player hours over the last week put ZYTeam Rust服务器 at #15,382, inside the top 71% of ranked servers.

How many players does ZYTeam Rust服务器 have at the moment?

No live signal from ZYTeam Rust服务器 right now, which was last seen 16 days 7 hours ago.

How to join

What steps get you onto ZYTeam Rust服务器?

You can connect by pressing F1 in Rust and entering client.connect 43.249.194.101:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.