Rust Data LabData lab · live
Live readings Servers11,747 Players58,384 Populated3,437 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Modded · atomic number 15,860, its rank

TOTAL WAR x1000000 | RUST BATTLEFIELD

Offline 45.131.111.178:28015 checked 16d ago

1e+06x moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,860top 72%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:15 UTC16d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Xo X1000000|ONLYP… 1
    X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ EU · groups of 8+ · 1e+06x · weekly · 9 on average 1/ 200
  2. 2 Da #1 DARKNESS X1… 5
    #1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP22.10 EU · groups of 50+ · 1e+06x · weekly · 4 on average 5/ 200
  3. 3 Cy CYBERSHOKE | #… 0
    CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS EU · groups of 16+ · 1e+06x · 2 on average 0/ 150
  4. 4 Sc Scrapland x100… 195
    Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| NA · groups of 35+ · 1e+07x · weekly · 134 on average 195/ 200
  5. 5 Co CoolingLine #1… 33
    CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 56 on average 33/ 65
  6. 6 Bu BURMALDA Rust … 35
    BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT groups of 8+ · 1e+09x · monthly · 36 on average 35/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on TOTAL WAR x1000000 | RUST BATTLEFIELD?

The map on TOTAL WAR x1000000 | RUST BATTLEFIELD is procedural, made by the game.

What rules has TOTAL WAR x1000000 | RUST BATTLEFIELD set, and what settings are in force?

TOTAL WAR x1000000 | RUST BATTLEFIELD carries a 1e+06x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. battlefield is the game mode, quick PvP, kits and high rates included. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts TOTAL WAR x1000000 | RUST BATTLEFIELD?

Nothing about a region is published by TOTAL WAR x1000000 | RUST BATTLEFIELD. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 45.131.111.178:28015.

What Rust version does TOTAL WAR x1000000 | RUST BATTLEFIELD currently run?

Rust network protocol 2634 and build 167398 on Windows is what TOTAL WAR x1000000 | RUST BATTLEFIELD uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is TOTAL WAR x1000000 | RUST BATTLEFIELD for staying online?

TOTAL WAR x1000000 | RUST BATTLEFIELD is not online at the moment; the last sighting was 16 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.

Wipes and resets

What is the wiping pattern on TOTAL WAR x1000000 | RUST BATTLEFIELD?

The record holds too few of TOTAL WAR x1000000 | RUST BATTLEFIELD's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 15 hours ago.

What does a typical wipe day on TOTAL WAR x1000000 | RUST BATTLEFIELD involve?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags TOTAL WAR x1000000 | RUST BATTLEFIELD carries?

The game's server browser reads the tags TOTAL WAR x1000000 | RUST BATTLEFIELD publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TOTAL WAR x1000000 | RUST BATTLEFIELD come up?

The Rust Data Lab lists that include TOTAL WAR x1000000 | RUST BATTLEFIELD are: Rust gather rate: more than 10x, Modded Rust servers, measured and Battlefield servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Player numbers

How does TOTAL WAR x1000000 | RUST BATTLEFIELD compare with other servers in the rankings?

The seven-day player-hours table has TOTAL WAR x1000000 | RUST BATTLEFIELD at #15,860, in the top 72% of ranked servers.

What does the current player count on TOTAL WAR x1000000 | RUST BATTLEFIELD tell you?

TOTAL WAR x1000000 | RUST BATTLEFIELD is offline at the moment; the last sighting was 16 days 15 hours ago.

Connection

What is the way to join TOTAL WAR x1000000 | RUST BATTLEFIELD?

In Rust, press F1 and enter client.connect 45.131.111.178:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^i,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players It has 200 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^i
Battlefield High rates and kits for quick PvP.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.